2048-cli/README.md

44 lines
1.5 KiB
Markdown

#2048-cli
A cli version/engine of the game [2048](https://github.com/gabrielecirulli/2048) for your Linux
terminal.
![Screenshot](http://i.imgur.com/QU7t5mH.png)
There currently are 3 versions that can be run. These include a straight-forward terminal
based, and two using the ncurses and SDL libraries. To add a new graphical version, simply
create a .c file which implements all the functions in gfx.h and add a Makefile entry.
### Get
git clone https://github.com/Tiehuis/2048-cli.git
make
You can also easily install this on el >= 5 (CentOS, RedHat Enterprise Linux,
Scientific Linux, Oracle) and Fedora >= 19 using the package-manager:
sudo yum install 2048-cli[-nocurses]
For el you will need to have the
[EPEL-repository](https://fedoraproject.org/wiki/EPEL/FAQ#How_can_I_install_the_packages_from_the_EPEL_software_repository.3F)
enabled.
## Controls
hjkl and wasd Default movement keys
q Quit the current game
## Options
-h Print the program usage
-C Disable color support (default).
-c Enable color support if supported.
-a Enable animations (default).
-A Disable animations.
-r Reset highscore. Will prompt user.
-s SIZE Set the size of the playing field.
-b RATE Set the rate at which blocks spawn per turn.
Fonts used in SDL version can be found [here](http://www.openfontlibrary.org).
## License
This code is licensed under the
[MIT License](https://github.com/Tiehuis/2048-cli/blob/master/LICENSE).