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A cli version/engine of the game 2048= for your Linux terminal.
There currently are 2 versions that can be run. This includes a straight-forward terminal based version and one using ncurses. To add a new graphical interface, simply create a .c file which implements all the functions in gfx.h and add a Makefile entry.
git clone https://github.com/tiehuis/2048-cli.git make
By default, termios.h is expected to be present for the standard terminal version, and a VT100 compatible terminal is being used. If a VT100 terminal is not available, simply alter the makefile and remove the '-DVT100' flag. Compiling with ncurses requires the development libraries for it.
On an ubuntu/debian machine for example, these can be obtained via
apt-get install libncurses5-dev
You can also also easily install this on el >= 5 (CentOS, RedHat Enterprise Linux, Scientific Linux, Oracle) and Fedora >= 19 using the package-manager:
sudo yum install 2048-cli[-nocurses]
For el you will need to have the EPEL-repository enabled.
hjkl and wasd Default movement keys q Quit the current game
-h Print the program usage. -H Print the current highscore. -C Disable color support (default). -c Enable color support if supported. -a Enable animations (default). -A Disable animations. -i Enable ai without displaying game. -I Enable ai and display game. -r Reset highscore. Will prompt user. -s SIZE Set the size of the playing field. -b RATE Set the rate at which blocks spawn per turn.
This code is licensed under the MIT License.