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@ -71,7 +71,7 @@ void gfx_draw(struct gfx_state *s, struct gamestate *g) |
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if (g->score >= g->score_high) |
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g->score_high = g->score; |
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mvwprintw(s->window, 1, 0, gettext(" Hil: %d\n"), g->score_high); |
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mvwprintw(s->window, 1, 0, gettext(" Hi: %d\n"), g->score_high); |
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wattron(s->window, A_DIM); |
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iterate(g->opts->grid_width * (g->print_width + 2) + 1, waddch(s->window, '-')); |
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@ -112,6 +112,12 @@ void gfx_draw(struct gfx_state *s, struct gamestate *g) |
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iterate(g->opts->grid_height * (g->print_width + 2) + 1, waddch(s->window, '-')); |
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wattroff(s->window, A_DIM); |
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wrefresh(s->window); |
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mvwprintw(s->window, 12, 0, "2048"); |
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mvwprintw(s->window, 13, 0, "----"); |
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mvwprintw(s->window, 15, 0, "Use WASD for direction"); |
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mvwprintw(s->window, 16, 0, "Q to quit."); |
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} |
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int gfx_getch(struct gfx_state *s) |
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