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.TH 2048 1 |
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.SH NAME |
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2048 \- play the game 2048 in your terminal |
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.SH SYNOPSIS |
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.B 2048 |
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[\fB\-hrcCaA\fR] |
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[\fB\-s\fR \fISIZE\fR] |
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[\fB\-b\fR \fIRATE\fR] |
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|
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.SH DESCRIPTION |
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.B 2048 |
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is an implementation of the popular game, 2048, designed to be run on a |
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terminal. It is designed to be easy to understand and extend. |
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|
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.SH CONTROLS |
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.TP |
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.BR hjkl " " and " " wasd |
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Default movement keys. Depending on the graphics implementation, there may be |
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extra alternatives. |
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.TP |
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.BR \q |
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Quit the current game. |
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.SH OPTIONS |
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.TP |
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.BR \-h |
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Print the program usage. |
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.TP |
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.BR \-H |
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Print the current highscore. |
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.TP |
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.BR \-c |
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Enable color support if supported. |
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.TP |
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.BR \-C |
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Disable color support (default). |
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.TP |
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.BR \-a |
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Enable animations (default). |
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.TP |
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.BR \-A |
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Disable animations. |
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.TP |
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.BR \-i |
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Enable ai without displaying game. |
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.TP |
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.BR \-I |
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Enable ai and display game. |
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.TP |
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.BR \-r |
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Reset highscore. Will prompt user. |
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.TP |
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.BR \-s " " \fISIZE\fR |
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Set the size of the playing field. Default is 4. Maximum value is 16, minimum is 4. |
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.TP |
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.BR \-b " " \fIRATE\fR |
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Set the rate at which blocks are spawned. Default is 1. |
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.SH AUTHORS |
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Originally written by Marc Tiehuis. |
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All contributions can be found at \fIhttps://github.com/Tiehuis/2048-cli\fR. |
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.SH COPYRIGHT |
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MIT License (2014) |
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.Dd December 10, 2017 |
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.Dt 2048 6 |
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.Os |
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. |
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.Sh NAME |
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.Nm 2048 |
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.Nd play the game 2048 in your terminal |
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. |
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.Sh SYNOPSIS |
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.Nm 2048 |
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.Op Fl hrcCaA |
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.Op Fl s Ar size |
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.Op Fl b Ar rate |
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. |
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.Sh DESCRIPTION |
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.Nm |
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is an implementation of the popular game, 2048, designed to be run on a |
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terminal. |
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It is designed to be easy to understand and extend. |
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. |
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.Sh CONTROLS |
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.Bl -tag |
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.It Ic hjkl , wasd |
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Default movement keys. |
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Depending on the graphics implementation, there may be extra alternatives. |
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.It Ic q |
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Quit the current game. |
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.El |
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. |
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.Sh OPTIONS |
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.Bl -tag |
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.It Fl h |
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Print the program usage. |
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.It Fl H |
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Print the current highscore. |
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.It Fl c |
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Enable color support if supported. |
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.It Fl C |
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Disable color support (default). |
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.It Fl a |
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Enable animations (default). |
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.It Fl A |
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Disable animations. |
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.It Fl i |
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Enable ai without displaying game. |
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.It Fl I |
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Enable ai and display game. |
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.It Fl r |
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Reset highscore. Will prompt user. |
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.It Fl s Ar size |
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Set the size of the playing field. |
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Default is 4. |
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Maximum value is 16, minimum is 4. |
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.It Fl b Ar rate |
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Set the rate at which blocks are spawned. |
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Default is 1. |
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. |
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.Sh FILES |
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.Bl -tag |
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.It Pa $XDG_DATA_HOME/2048/highscore |
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High score file. |
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If |
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.Ev XDG_DATA_HOME |
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is unset, defaults to |
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.Pa ~/.local/share/2048/highscore . |
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.El |
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. |
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.Sh AUTHORS |
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.An -nosplit |
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Originally written by |
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.An Marc Tiehuis . |
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All contributions can be found at |
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.Lk https://github.com/Tiehuis/2048-cli . |
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. |
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.Sh COPYRIGHT |
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MIT License (2014) |
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