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@ -13,7 +13,7 @@ create a .c file which implements all the functions in gfx.h and add a Makefile |
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git clone https://github.com/Tiehuis/2048-cli.git |
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make |
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You can easily install this on el >= 5 (CentOS, RedHat Enterprise Linux, |
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You can also easily install this on el >= 5 (CentOS, RedHat Enterprise Linux, |
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Scientific Linux, Oracle) and Fedora >= 19 using the package-manager: |
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sudo yum install 2048-cli[-nocurses] |
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@ -22,15 +22,19 @@ For el you will need to have the |
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[EPEL-repository](https://fedoraproject.org/wiki/EPEL/FAQ#How_can_I_install_the_packages_from_the_EPEL_software_repository.3F) |
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enabled. |
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### Run |
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./2048 |
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## Controls |
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hjkl and wasd Default movement keys |
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q Quit the current game |
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## Options |
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-s <size> Set the grid border length |
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-b <rate> Set the block spawn rate |
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-r Resets hiscore. Will prompt user |
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-c Enables color support (ncurses version only) |
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-C Disables color support (ncurses version only) |
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-h Print the program usage |
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-C Disable color support (default). |
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-c Enable color support if supported. |
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-a Enable animations (default). |
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-A Disable animations. |
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-r Reset highscore. Will prompt user. |
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-s SIZE Set the size of the playing field. |
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-b RATE Set the rate at which blocks spawn per turn. |
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Fonts used in SDL version can be found [here](http://www.openfontlibrary.org). |
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