#2048-cli A cli version/engine of the game [2048](https://github.com/gabrielecirulli/2048) for your Linux terminal. ![Screenshot](http://i.imgur.com/QU7t5mH.png) There currently are 3 versions that can be run. These include a straight-forward terminal based, and two using the ncurses and SDL libraries. To add a new graphical version, simply create a .c file which implements all the functions in gfx.h and add a Makefile entry. ### Get git clone https://github.com/Tiehuis/2048-cli.git make You can also easily install this on el >= 5 (CentOS, RedHat Enterprise Linux, Scientific Linux, Oracle) and Fedora >= 19 using the package-manager: sudo yum install 2048-cli[-nocurses] For el you will need to have the [EPEL-repository](https://fedoraproject.org/wiki/EPEL/FAQ#How_can_I_install_the_packages_from_the_EPEL_software_repository.3F) enabled. ## Controls hjkl and wasd Default movement keys q Quit the current game ## Options -h Print the program usage -C Disable color support (default). -c Enable color support if supported. -a Enable animations (default). -A Disable animations. -r Reset highscore. Will prompt user. -s SIZE Set the size of the playing field. -b RATE Set the rate at which blocks spawn per turn. Fonts used in SDL version can be found [here](http://www.openfontlibrary.org). ## License This code is licensed under the [MIT License](https://github.com/Tiehuis/2048-cli/blob/master/LICENSE).