2014-03-12 23:51:24 +00:00
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#2048-cli
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2014-03-12 21:26:21 +00:00
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2015-02-21 04:31:54 +00:00
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A cli version/engine of the game [2048](https://github.com/gabrielecirulli/2048) for your Linux
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2014-09-12 11:17:04 +00:00
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terminal.
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2014-03-12 23:51:24 +00:00
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2014-03-15 01:02:50 +00:00
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![Screenshot](http://i.imgur.com/QU7t5mH.png)
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2015-02-21 04:31:54 +00:00
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There currently are 3 versions that can be run. These include a straight-forward terminal
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based, and two using the ncurses and SDL libraries. To add a new graphical version, simply
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create a .c file which implements all the functions in gfx.h and add a Makefile entry.
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2014-09-12 11:17:04 +00:00
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2014-03-12 23:51:24 +00:00
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### Get
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2014-09-12 11:17:04 +00:00
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git clone https://github.com/Tiehuis/2048-cli.git
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2015-02-21 04:37:54 +00:00
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make
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2015-02-21 04:31:54 +00:00
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2015-02-23 03:00:14 +00:00
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You can also easily install this on el >= 5 (CentOS, RedHat Enterprise Linux,
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2014-12-13 15:49:36 +00:00
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Scientific Linux, Oracle) and Fedora >= 19 using the package-manager:
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sudo yum install 2048-cli[-nocurses]
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For el you will need to have the
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[EPEL-repository](https://fedoraproject.org/wiki/EPEL/FAQ#How_can_I_install_the_packages_from_the_EPEL_software_repository.3F)
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enabled.
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2014-09-12 11:17:04 +00:00
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2015-02-23 03:00:14 +00:00
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## Controls
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hjkl and wasd Default movement keys
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q Quit the current game
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2014-03-12 23:51:24 +00:00
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## Options
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-h Print the program usage
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-C Disable color support (default).
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-c Enable color support if supported.
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-a Enable animations (default).
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-A Disable animations.
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-r Reset highscore. Will prompt user.
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-s SIZE Set the size of the playing field.
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-b RATE Set the rate at which blocks spawn per turn.
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2014-03-12 23:51:24 +00:00
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2015-02-22 07:21:48 +00:00
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Fonts used in SDL version can be found [here](http://www.openfontlibrary.org).
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2015-02-21 04:31:54 +00:00
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2014-03-12 23:51:24 +00:00
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## License
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2014-12-13 15:49:36 +00:00
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This code is licensed under the
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[MIT License](https://github.com/Tiehuis/2048-cli/blob/master/LICENSE).
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