2048-cli/src/options.c

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#include <stdio.h>
#include <stdlib.h>
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#include "highscore.h"
#include "options.h"
void print_usage(void)
{
printf("usage: 2048 [-cCaArh] [-s SIZE] [-b RATE] [-g GOAL]\n");
}
/* Initial game options */
struct gameoptions* gameoptions_default(void)
{
struct gameoptions *opt = malloc(sizeof(struct gameoptions));
if (!opt) return NULL;
opt->grid_height = DEFAULT_GRID_HEIGHT;
opt->grid_width = DEFAULT_GRID_WIDTH;
opt->goal = DEFAULT_GOAL;
opt->spawn_value = DEFAULT_SPAWN_VALUE;
opt->spawn_rate = DEFAULT_SPAWN_RATE;
opt->enable_color = DEFAULT_COLOR_TOGGLE;
opt->animate = DEFAULT_ANIMATE_TOGGLE;
return opt;
}
void gameoptions_destroy(struct gameoptions *opt)
{
free(opt);
}
struct gameoptions* parse_options(struct gameoptions *opt, int argc, char **argv)
{
int c;
while ((c = getopt(argc, argv, "aArcChg:s:b:")) != -1) {
switch (c) {
case 'a':
opt->animate = 1;
break;
case 'A':
opt->animate = 0;
break;
case 'c':
opt->enable_color = 1;
break;
case 'C':
opt->enable_color = 0;
break;
case 'g':
opt->goal = strtol(optarg, NULL, 10);
break;
case 's':;
/* Stick with square for now */
int optint = strtol(optarg, NULL, 10);
if (optint < CONSTRAINT_GRID_MAX && optint > CONSTRAINT_GRID_MIN) {
opt->grid_height = optint;
opt->grid_width = optint;
}
break;
case 'b':
opt->spawn_rate = strtol(optarg, NULL, 10);
break;
case 'r':
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highscore_reset();
exit(0);
case 'h':
print_usage();
exit(0);
}
}
return opt;
}