Rewritten man page. Removed large dependencies by writing directly for man.

master
Tiehuis 9 years ago
parent c8e55ed6e9
commit d8cef1def4
  1. 3
      Makefile
  2. 58
      man/2048.1
  3. 17
      src/options.c

@ -24,7 +24,6 @@ obj/%.o: src/%.c
remake: clean all
clean:
rm -f obj/*
rm -f 2048
rm -f $(O_FILES) $(PROGRAM)
.PHONY: clean remake

@ -0,0 +1,58 @@
.TH 2048 1
.SH NAME
2048 \- play the game 2048 in your terminal
.SH SYNOPSIS
.B 2048
[\fB\-hrcCaA\fR]
[\fB\-s\fR \fISIZE\fR]
[\fB\-b\fR \fIRATE\fR]
[\fB\-g\fR \fIGOAL\fR]
.SH DESCRIPTION
.B 2048
is an implementation of the popular game, 2048, designed to be run on a
terminal. It is deisgned to be easy to understand and extend.
.SH CONTROLS
.TP
.BR hjkl " " and " " wasd
Default movement keys. Depending on the graphics implementation, there may be
extra alternatives.
.TP
.BR \q
Quit the current game.
.SH OPTIONS
.TP
.BR \-h
Print the program usage.
.TP
.BR \-c
Turn on color support (default).
.TP
.BR \-C
Turn off color support.
.TP
.BR \-a
Turn on animations (default).
.TP
.BR \-A
Turn off animations.
.TP
.BR \-s " " \fISIZE\fR
Set the size of the playing field. Default is 4. Maximum value is 16, minimum is 4.
.TP
.BR \-b " " \fIRATE\fR
Set the rate at which blocks are spawned. Default is 1.
.TP
.BR \-g " " \fIGOAL\fR
Set the target end condition. Default is 2048.
.SH AUTHORS
Originally written by Tiehuis.
All contributions can be found at \fIhttps://github.com/Tiehuis/2048-cli\fR.
.SH COPYRIGHT
MIT License (2014)

@ -5,22 +5,7 @@
void print_usage(void)
{
printf(
"usage: 2048 [-cCaArh] [-g <goal>] [-b <rate>] [-s <size>]\n"
"\n"
"controls\n"
" hjkl movement keys\n"
" q quit current game\n"
"\n"
"options\n"
" -s <size> set the grid side lengths\n"
" -b <rate> set the block spawn rate\n"
" -g <goal> set a new goal (default 2048)\n"
" -a enable animations (default)\n"
" -A disable animations\n"
" -c enable color support\n"
" -C disable color support (default)\n"
);
printf("usage: 2048 [-cCaArh] [-s SIZE] [-b RATE] [-g GOAL]\n");
}

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