2048-cli/man/2048.6

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.Dd December 10, 2017
.Dt 2048 6
.Os
.
.Sh NAME
.Nm 2048
.Nd play the game 2048 in your terminal
.
.Sh SYNOPSIS
.Nm 2048
.Op Fl hrcCaA
.Op Fl s Ar size
.Op Fl b Ar rate
.
.Sh DESCRIPTION
.Nm
is an implementation of the popular game, 2048, designed to be run on a
terminal.
It is designed to be easy to understand and extend.
.
.Sh CONTROLS
.Bl -tag
.It Ic hjkl , wasd
Default movement keys.
Depending on the graphics implementation, there may be extra alternatives.
.It Ic q
Quit the current game.
.El
.
.Sh OPTIONS
.Bl -tag
.It Fl h
Print the program usage.
.It Fl H
Print the current highscore.
.It Fl c
Enable color support if supported.
.It Fl C
Disable color support (default).
.It Fl a
Enable animations (default).
.It Fl A
Disable animations.
.It Fl i
Enable ai without displaying game.
.It Fl I
Enable ai and display game.
.It Fl r
Reset highscore. Will prompt user.
.It Fl s Ar size
Set the size of the playing field.
Default is 4.
Maximum value is 16, minimum is 4.
.It Fl b Ar rate
Set the rate at which blocks are spawned.
Default is 1.
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.Sh FILES
.Bl -tag
.It Pa $XDG_DATA_HOME/2048/highscore
High score file.
If
.Ev XDG_DATA_HOME
is unset, defaults to
.Pa ~/.local/share/2048/highscore .
.El
.
.Sh AUTHORS
.An -nosplit
Originally written by
.An Marc Tiehuis .
All contributions can be found at
.Lk https://github.com/Tiehuis/2048-cli .
.
.Sh COPYRIGHT
MIT License (2014)