Invert colorscheme by default on ncurses version for more distinct squares
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parent
1e2b2b76ac
commit
622a4b46ef
2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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CC ?= clang
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CFLAGS += -g -Wall -Wextra
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LFLAGS +=
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DEFINES := -DVT100 $(shell pkg-config --cflags sdl2)
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DEFINES := -DINVERT_COLORS -DVT100 $(shell pkg-config --cflags sdl2)
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PROGRAM := 2048
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C_FILES := $(wildcard src/*.c)
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@ -2,6 +2,7 @@
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#include <ncurses.h>
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#include <unistd.h>
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#include "gfx.h"
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#include "merge.h"
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#define NUMBER_OF_COLORS 7
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@ -33,6 +34,15 @@ struct gfx_state* gfx_init(struct gamestate *g)
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if (g->opts->enable_color && has_colors()) {
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start_color();
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#ifdef INVERT_COLORS
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init_pair(0, 0, 1);
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init_pair(1, 0, 2);
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init_pair(2, 0, 3);
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init_pair(3, 0, 4);
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init_pair(4, 0, 5);
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init_pair(5, 0, 6);
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init_pair(6, 0, 7);
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#else
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init_pair(0, 1, 0);
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init_pair(1, 2, 0);
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init_pair(2, 3, 0);
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@ -40,6 +50,7 @@ struct gfx_state* gfx_init(struct gamestate *g)
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init_pair(4, 5, 0);
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init_pair(5, 6, 0);
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init_pair(6, 7, 0);
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#endif
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}
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return s;
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@ -65,7 +76,7 @@ void gfx_draw(struct gfx_state *s, struct gamestate *g)
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for (x = 0; x < g->opts->grid_width; ++x) {
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if (g->grid[x][y]) {
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wattron(s->window, COLOR_PAIR(g->grid[x][y] % NUMBER_OF_COLORS));
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mvwprintw(s->window, ypos, xpos, "%*ld", g->print_width, merge_value(g->grid[x][y]));
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mvwprintw(s->window, ypos, xpos, "%-*ld", g->print_width, merge_value(g->grid[x][y]));
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wattroff(s->window, COLOR_PAIR(g->grid[x][y] % NUMBER_OF_COLORS));
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mvwprintw(s->window, ypos, xpos + g->print_width, " |");
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}
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@ -56,6 +56,7 @@ void highscore_reset(void)
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printf("Are you sure you want to reset your scores? Y(es) or N(o)\n");
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while (1) {
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/* fgets is used to avoid queuing that may occur with getchar */
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fgets(resp, resp_length, stdin);
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string_to_lower(resp);
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