Removed unsigned/signed compare warnings. Change all to size_t types

This commit is contained in:
Tiehuis 2014-12-07 09:55:18 +13:00
parent a116923c69
commit 3085bd4eb6
3 changed files with 56 additions and 38 deletions

View File

@ -15,7 +15,7 @@ void gravitate(struct gamestate *g, direction d, void (*callback)(struct gamesta
}\
} while (0)
int x, y;
size_t x, y;
int done = 0;
if (d == dir_left) {
@ -89,7 +89,7 @@ void merge(struct gamestate *g, direction d, void (*callback)(struct gamestate *
}\
} while (0)
int x, y;
size_t x, y;
g->score_last = 0;
if (d == dir_left) {
@ -137,7 +137,7 @@ int end_condition(struct gamestate *g)
{
int ret = -1;
int x, y;
size_t x, y;
for (x = 0; x < g->opts->grid_width; ++x) {
for (y = 0; y < g->opts->grid_height; ++y) {
if (g->grid[x][y] >= g->opts->goal)
@ -164,8 +164,8 @@ void random_block(struct gamestate *g)
srand(time(NULL));
}
int x = rand() % g->opts->grid_width;
int y = rand() % g->opts->grid_height;
size_t x = (size_t)rand() % g->opts->grid_width;
size_t y = (size_t)rand() % g->opts->grid_height;
while (g->grid[x][y]) {
x++;
@ -183,7 +183,7 @@ static int flog10(unsigned int n)
{
int l = 0;
while (n) n /= 10, ++l;
return l;
return l + 1;
}
struct gamestate* gamestate_init(struct gameoptions *opt)
@ -199,7 +199,7 @@ struct gamestate* gamestate_init(struct gameoptions *opt)
g->grid = malloc(opt->grid_width * sizeof(long*));
if (!g->grid) goto grid_alloc_fail;
int i;
size_t i;
for (i = 0; i < opt->grid_height; ++i)
g->grid[i] = calloc(opt->grid_height, sizeof(long));
@ -210,11 +210,10 @@ struct gamestate* gamestate_init(struct gameoptions *opt)
g->print_width = flog10(opt->goal);
g->opts = opt;
random_block(g);
return g;
grid_alloc_fail:
grid_back_alloc_fail:
//grid_back_alloc_fail:
free(g);
gamestate_alloc_fail:
return NULL;
@ -225,13 +224,13 @@ struct gameoptions* gameoptions_default(void)
struct gameoptions *opt = malloc(sizeof(struct gameoptions));
if (!opt) return NULL;
opt->grid_height = 4;
opt->grid_width = 4;
opt->goal = 2048;
opt->spawn_value = 2;
opt->spawn_rate = 1;
opt->enable_color = 0;
opt->animate = 1;
opt->grid_height = DEFAULT_GRID_HEIGHT;
opt->grid_width = DEFAULT_GRID_WIDTH;
opt->goal = DEFAULT_GOAL;
opt->spawn_value = DEFAULT_SPAWN_VALUE;
opt->spawn_rate = DEFAULT_SPAWN_RATE;
opt->enable_color = DEFAULT_COLOR_TOGGLE;
opt->animate = DEFAULT_ANIMATE_TOGGLE;
return opt;
}
@ -242,7 +241,6 @@ int gamestate_tick(struct gamestate *g, direction d, void (*callback)(struct gam
gravitate(g, d, callback);
merge(g, d, callback);
gravitate(g, d, callback);
random_block(g);
return g->moved;
}
@ -310,8 +308,10 @@ struct gameoptions* parse_options(struct gameoptions *opt, int argc, char **argv
case 's':;
/* Stick with square for now */
int optint = strtol(optarg, NULL, 10);
opt->grid_height = optint > 4 ? optint : 4;
opt->grid_width = optint > 4 ? optint : 4;
if (optint < CONSTRAINT_GRID_MAX && optint > CONSTRAINT_GRID_MIN) {
opt->grid_height = optint;
opt->grid_width = optint;
}
break;
case 'b':
opt->spawn_rate = strtol(optarg, NULL, 10);

View File

@ -3,7 +3,21 @@
#include <stdio.h>
#define fatal(msg) do { fprintf(stderr, "line %d: %s\n", __LINE__, msg); abort(); } while (0)
#define CONSTRAINT_GRID_MIN 4
#define CONSTRAINT_GRID_MAX 20
#define DEFAULT_GRID_HEIGHT 4
#define DEFAULT_GRID_WIDTH 4
#define DEFAULT_GOAL 2048
#define DEFAULT_SPAWN_VALUE 2
#define DEFAULT_SPAWN_RATE 1
#define DEFAULT_COLOR_TOGGLE 0
#define DEFAULT_ANIMATE_TOGGLE 1
#define fatal(msg)\
do {\
fprintf(stderr, "line %d: %s\n", __LINE__, msg);\
abort();\
} while (0)
typedef enum {
dir_left = 'h',

View File

@ -8,7 +8,7 @@
#define iterate(x, expr)\
do {\
int i;\
size_t i;\
for (i = 0; i < x; ++i) { expr; }\
} while (0)
@ -26,13 +26,15 @@ void draw_screen(struct gamestate *g)
keypad(gamewin, TRUE);
}
// mvwprintw will sometimes have a useless arg, this is warned, but doesn't affect the program
char *scr = g->score_last ? "SCORE: %d (+%d)\n" : "SCORE: %d\n";
mvwprintw(gamewin, 0, 0, scr, g->score, g->score_last);
if (g->score_last)
mvwprintw(gamewin, 0, 0, "SCORE: %d (+%d)\n", g->score, g->score_last);
else
mvwprintw(gamewin, 0, 0, "SCORE: %d\n", g->score);
mvwprintw(gamewin, 1, 0, "HISCR: %d\n", g->score_high);
iterate(g->opts->grid_width*(g->print_width + 2) + 1, waddch(gamewin, '-'));
int x, y, xps = 0, yps = 3;
size_t x, y, xps = 0, yps = 3;
for (y = 0; y < g->opts->grid_height; y++, xps = 0, yps++) {
mvwprintw(gamewin, yps, xps++, "|");
for (x = 0; x < g->opts->grid_width; x++) {
@ -106,7 +108,7 @@ void draw_screen(struct gamestate *g)
// alter this grid_size + 1 to match abitrary grid size
iterate((g->print_width + 2) * g->opts->grid_width + 1, printf("-"));
printf("\n");
int x, y;
size_t x, y;
for (y = 0; y < g->opts->grid_height; y++) {
printf("|");
for (x = 0; x < g->opts->grid_width; x++) {
@ -131,22 +133,14 @@ void ddraw(struct gamestate *g)
int main(int argc, char **argv)
{
struct gamestate *g = gamestate_init(
parse_options(
gameoptions_default(), argc, argv));
struct gameoptions *o = gameoptions_default();
struct gamestate *g = gamestate_init(parse_options(o, argc, argv));
drawstate_init();
while (1) {
draw_screen(g);
int e;
if ((e = end_condition(g))) {
drawstate_clear();
printf(e > 0 ? "You win\n" : "You lose\n");
goto endloop;
}
/* abstract getting keypress */
int ch;
do {
@ -155,9 +149,19 @@ int main(int argc, char **argv)
} while (strchr("hjkl", ch) == NULL);
gamestate_tick(g, ch, g->opts->animate ? ddraw : NULL);
}
endloop:
int e;
if ((e = end_condition(g))) {
drawstate_clear();
gamestate_clear(g);
printf(e > 0 ? "You win\n" : "You lose\n");
goto endloop;
}
random_block(g);
}
endloop:
drawstate_clear();
gamestate_clear(g);
return 0;