Commit Graph

28 Commits

Author SHA1 Message Date
jay
112eb04a8d refactor(sleeper): ♻️ simplify and make sleeping code more robust 2020-12-27 01:58:17 +05:00
jay
ba7c53be0c refactor(command): ♻️ make toss exit early if non-existent block 2020-12-27 00:30:46 +05:00
jay
5b4718fa5d fix(command): 🐛 add missing return 2020-12-25 07:29:06 +05:00
jay
65d13a3379 style: fix crlf -> lf 2020-12-25 07:17:54 +05:00
jay
288b7045b6 feat: add informer plugin to show info
Data and information plugin.
Expose methods in mcData with acceptable ux.
Also central place for all kinds of debug features.
2020-12-24 21:39:50 +05:00
jay
94574a4296 refactor: ♻️ reorder plugin loading
Load in order of simplicity and dependance.

TODO: Use `bot.waitForChunksToLoad`:
Split plugins based on whether it requires blocks to be loaded or no.
2020-12-24 21:32:08 +05:00
jay
68e60921b1 refactor(mover): 🔥 remove unused code + comments, minor fixes
Refactoring and fixing code.
 No major functionality change.
 Probably will have less bugs.
 - carry over how mcData is loaded
 - stop bot on unload
 - fix wrong magma block name
2020-12-24 19:57:45 +05:00
jay
f2281a7cb3 feat(command): temp. move inventory chat handling to command
This is temporary, and only the `toss` function.
Old functionality is still intact.
New code will eventually move back as a subcommand to replace the old.
2020-12-24 19:41:52 +05:00
jay
e9f2080556 refactor(command): ♻️ refactor how mcData is loaded
`mcData` is now directly put on bot and loaded once.
It can be accessed from anywhere `bot` is accessible.
2020-12-24 17:51:44 +05:00
jay
086251bce6 feat: add a basic feature to rejoin on server restart 2020-12-24 13:38:16 +05:00
jay
0ae961521f feat(command): expand follow to include rest of the !go follow sub commands 2020-12-24 11:57:23 +05:00
jay
eae4e95803 Merge branch 'nogameplay' into master 2020-12-24 11:28:22 +05:00
jay
fb066ee8a5 refactor: ♻️ use array in pathfinder movements list 2020-12-24 11:26:19 +05:00
jay
f4445749e6 fix: ✏️ add missing plugin name 2020-12-24 11:23:16 +05:00
jay
bf45a53f08 refactor: remove gameplay
temporarily remove gameplay until it is fixed and more stable

miner plugin won't work now
2020-12-24 10:40:46 +05:00
jay
a7ccb08d43 refactor: remove sleeper's prismarine-gameplay dependence 2020-12-24 10:35:01 +05:00
jay
8e4eb7748f style: fix crlf to lf 2020-12-24 09:33:08 +05:00
jay
47a944fe2a fix: 🐛 compat: don't use ?. for compat with older node.js 2020-12-24 09:19:32 +05:00
jay
de0af4d2ac feat: 🚀 add and use dotenv-packed
Use dotenv for more convenient credential management
2020-12-24 08:52:50 +05:00
jay
73d5f43ad3 feat: actually enable mover and eater plugins 2020-12-23 13:28:34 +05:00
jay
b970231519 feat: add mover plugin
General purpose mover / goto plugin.
Replaces the old solver based `comehere` in miner.js.
Instead, directly based on mineflayer bot apis and pathfinder.
This makes it simpler and easier to debug.
While less general, pathfinder is sophisticated enough for most cases.

For anything that needs moving from point A to point B.
Such as:
- following
- go to a location

Not in scope: locations and places. Would be a separate plugin.
2020-12-22 15:38:45 +05:00
jay
787d08dd31 feat: add automatic eater plugin 2020-12-22 15:29:06 +05:00
jay
f8df1fa319 feat: update command plugin 2020-12-22 11:31:46 +05:00
jay
8eb6d790b0 feat: update sleeper 2020-12-22 11:31:06 +05:00
jay
5ead6b7267 feat: update miner 2020-12-22 11:30:16 +05:00
jay
149a01551c feat: update inventory 2020-12-22 11:29:31 +05:00
jay
b1f27f455d feat: update guard 2020-12-22 11:28:44 +05:00
jay
4f1e510386 feat: 🎉 init new repo
Dump of current working bot.

Warning: somewhat messy code! Lints haven't been run, no tests, etc.
2020-12-21 21:08:38 +05:00