2015-02-21 22:29:15 +00:00
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#ifndef HIGHSCORE_H
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#define HIGHSCORE_H
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2015-12-29 22:49:04 +00:00
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#include "engine.h"
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2015-02-21 22:29:15 +00:00
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void highscore_reset(void);
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2015-02-25 01:51:48 +00:00
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long highscore_load(struct gamestate *g);
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2015-02-21 22:29:15 +00:00
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void highscore_save(struct gamestate *g);
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#endif
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