feat(builder): 🚧 add cover plugin for mycellium
Work in progress, based on Trend's code. Everything is hardcoded.
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								lib/plugins/mycellium.js
									
									
									
									
									
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								lib/plugins/mycellium.js
									
									
									
									
									
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							| @@ -0,0 +1,217 @@ | ||||
|  | ||||
| // const mineflayer = require('mineflayer') | ||||
| // let pathfinder | ||||
| // const { pathfinder, Movements, goals } = require('mineflayer-pathfinder') | ||||
| const { Vec3 } = require('vec3') | ||||
| // const { GoalFollow, GoalNear } = goals | ||||
| let GoalFollow, GoalNear | ||||
| // const mcData = require('minecraft-data')('1.16.5') | ||||
| let mcData | ||||
|  | ||||
| // let bot = mineflayer.createBot() | ||||
| let bot | ||||
| let cfg = { bot: null } | ||||
| let timer | ||||
| let movements | ||||
|  | ||||
| /* let mcData | ||||
| bot.once('spawn', () => { | ||||
|  mcData = require('minecraft-data')(bot.version) | ||||
| }) */ | ||||
|  | ||||
| function stopCovering(quiet = cfg.quiet, resetGoal = true) {  // This is a function to stop the cover() loop when called | ||||
|     if (timer) { | ||||
|         clearTimeout(timer); | ||||
|         timer = null; | ||||
|     } | ||||
|     if (resetGoal) bot.pathfinder.setGoal(null) | ||||
|     bot.stopDigging() | ||||
|     quiet || bot.chat("stopped covering") | ||||
| } | ||||
|  | ||||
| function init() { | ||||
|     const { Movements, goals } = require('mineflayer-pathfinder') | ||||
|     GoalFollow = goals.GoalFollow | ||||
|     GoalNear = goals.GoalNear | ||||
|     movements = new Movements(bot, mcData) | ||||
|     movements.canDig = true // Lets the bot dig | ||||
|     bot.pathfinder.setMovements(movements) | ||||
|  | ||||
|     console.info("mycelium start") | ||||
|     stopCovering(true) | ||||
|     bot.waitForChunksToLoad(cover) | ||||
| } | ||||
|  | ||||
| function cover(timeInt = 1000) { | ||||
|     if (!Number.isSafeInteger(timeInt)) { | ||||
|         console.log("cover int maybe goal?", timeInt) | ||||
|         switch (timeInt.message) { | ||||
|             case "No path to the goal!": | ||||
|                 console.info("Cover: can't reach") | ||||
|                 cfg.quiet || bot.chat("can't reach") | ||||
|                 break; | ||||
|  | ||||
|             default: | ||||
|                 break; | ||||
|         } | ||||
|         if (timeInt) { | ||||
|             timeInt = 5000 | ||||
|         } | ||||
|     } else if (timeInt < 300) { | ||||
|         timeInt = 1000 | ||||
|     } | ||||
|     const wool = "white_wool" | ||||
|     const wool_item = mcData.itemsByName[wool] | ||||
|     const inventoryWool = bot.inventory.findInventoryItem(wool_item.id) | ||||
|     // console.info(wool_item.id, inventoryWool) | ||||
|     // if (!inventoryWool) return | ||||
|     // bot.loadPlugin(pathfinder) | ||||
|  | ||||
|     const myceliumClean = bot.findBlock({ // Const that is a brown_mushroom | ||||
|         maxDistance: 6, | ||||
|         matching: (block) => { | ||||
|             // First check the type | ||||
|             // lol | ||||
|             // const { brown_mushroom, red_mushroom, white_wool } = mcData.blocksByName | ||||
|             // if ([brown_mushroom.id, red_mushroom.id, white_wool.id].includes(block?.type)) { | ||||
|             const { brown_mushroom, red_mushroom, } = mcData.blocksByName | ||||
|             if ([brown_mushroom.id, red_mushroom.id,].includes(block?.type)) { | ||||
|                 // If position is defined, you can refine the search | ||||
|                 if (block.position) { | ||||
|                     const blockBelow = bot.blockAt(block.position.offset(0, -1, 0)) | ||||
|                     return blockBelow?.type === mcData.blocksByName.mycelium.id || blockBelow?.type === mcData.blocksByName.spruce_fence.id // Makes sure there is mycelium below | ||||
|                 } | ||||
|                 return true // otherwise return always true (there is water in the section so it should be checked) | ||||
|             } | ||||
|             return false | ||||
|         } | ||||
|     }) | ||||
|  | ||||
|     function findMycelium(dist = 5) { | ||||
|         return bot.findBlock({ | ||||
|             maxDistance: dist, | ||||
|             matching: (block) => { | ||||
|                 // First check the type | ||||
|                 if (block?.type === mcData.blocksByName.mycelium.id) { // Const that is a mycelium block | ||||
|                     // If position is defined, you can refine the search | ||||
|                     if (block.position) { | ||||
|                         const blockAbove = bot.blockAt(block.position.offset(0, 1, 0)) | ||||
|                         return !blockAbove || blockAbove?.type === mcData.blocksByName.air.id // Makes sure there is nothing above | ||||
|                     } | ||||
|                     return true // otherwise return always true (there is water in the section so it should be checked) | ||||
|                 } | ||||
|                 return false | ||||
|             } | ||||
|         }) | ||||
|     } | ||||
|     let mycelium = findMycelium() | ||||
|  | ||||
|     if (myceliumClean) { | ||||
|         // bot.dig(myceliumClean, true) | ||||
|         bot.dig(myceliumClean) | ||||
|     } | ||||
|  | ||||
|     if (mycelium) { | ||||
|         timeInt = 500 | ||||
|         if (bot.heldItem?.type !== wool_item.id) { // Equips wool if not already | ||||
|             if (!inventoryWool || inventoryWool.count < 10) { // Checks if there is less than 10 wool in the bots inventory | ||||
|                 timeInt = 5000 | ||||
|                 console.warn("no wool") | ||||
|                 // const chestLocation = new Vec3(10614, 70, 5350) // Sets chest location | ||||
|                 const chestLocation = bot.findBlock({ | ||||
|                     maxDistance: 100, | ||||
|                     matching: block => block && block.type === mcData.blocksByName.chest.id | ||||
|                 })?.position // Sets chest location | ||||
|                 const chestGoal = new GoalNear(chestLocation.x, chestLocation.y, chestLocation.z, 6) // Sets goal to chest location | ||||
|                 return bot.pathfinder.goto(chestGoal, () => { // Run code below when it gets to the chest | ||||
|                     bot.lookAt(chestLocation, true) // Looks at chest | ||||
|                     const chest = bot.openChest(bot.blockAt(chestLocation)) // Sets const to for opening chest | ||||
|                     chest.once('open', (err) => { // Opens chest | ||||
|                         if (err) { | ||||
|                             return console.error('Chest error', err) | ||||
|                         } | ||||
|                         const chest_item = chest.items().filter(item => item.type === wool_item.id) | ||||
|                         console.info(chest, chest_item) | ||||
|                         if (chest_item.length > 0) { // Checks that there is stuff in chest | ||||
|                             try { | ||||
|                                 // Pulls out a chest (27 stack) of wool | ||||
|                                 // chest.withdraw(chest_item[0].type, null, 64 * 27) | ||||
|                                 chest.withdraw(chest_item[0].type, null, 64 * 3) | ||||
|                             } catch (error) { | ||||
|                                 console.error('Chest withdraw error', error) | ||||
|                             } | ||||
|                             bot.once("close", cover) | ||||
|                         } else { | ||||
|                             console.log('Chest dont have', wool_item) | ||||
|                             cfg.quiet || bot.chat(`Not enough ${wool} in chest`) | ||||
|                             stopCovering() | ||||
|                         } | ||||
|                         setTimeout(chest.close, timeInt) | ||||
|                     }) | ||||
|                 }) | ||||
|             } else { | ||||
|                 bot.equip(wool_item.id, "hand") | ||||
|             } | ||||
|         } else { | ||||
|             const pos = mycelium.position | ||||
|             bot.lookAt(pos, true) | ||||
|             // let tryCount = 0 | ||||
|             const flooredPos = bot.entity.position.floored() | ||||
|             if (flooredPos.offset(0, 1, 0).distanceTo(pos) <= 2) { | ||||
|                 bot.setControlState('jump', true) | ||||
|                 if (bot.entity.position.y > mycelium.position.y) { | ||||
|                     bot.placeBlock(mycelium, new Vec3(0, 1, 0), (err) => { | ||||
|                         setTimeout(bot.setControlState, 2000, 'jump', false) | ||||
|                         if (err) { | ||||
|                             console.error('Place (jumped)', err) | ||||
|                         } | ||||
|                     }) | ||||
|                 } | ||||
|             } else { | ||||
|                 bot.placeBlock(mycelium, new Vec3(0, 1, 0), (err) => { | ||||
|                     if (err) { | ||||
|                         if (err.message !== `No block has been placed : the block is still ${wool}`) { | ||||
|                             return console.error('Place (normal)', err) | ||||
|                         } else { | ||||
|                             return | ||||
|                         } | ||||
|                     } | ||||
|                 }) | ||||
|             } | ||||
|         } | ||||
|     } else { | ||||
|         mycelium = findMycelium(100) | ||||
|         if (mycelium) { | ||||
|             const pos = mycelium.position | ||||
|             const goal = new GoalNear(pos.x, pos.y, pos.z, 3) | ||||
|             stopCovering(true) | ||||
|             timeInt = 2000 | ||||
|             return bot.pathfinder.goto(goal, cover) | ||||
|         } else { | ||||
|             stopCovering(true) | ||||
|             return cfg.quiet || bot.chat("no uncovered mycelium nearby") | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     timer = setTimeout(cover, timeInt, timeInt) | ||||
| } | ||||
|  | ||||
| function command(params) { | ||||
|     stopCovering(true) | ||||
|     cover() | ||||
| } | ||||
|  | ||||
| const load = (config) => { | ||||
|     cfg = config | ||||
|     bot = cfg.bot | ||||
|     mcData = bot.mcData || (bot.mcData = require('minecraft-data')(bot.version)) | ||||
|  | ||||
|     pathfinder = bot.pathfinder || bot.loadPlugin(require('mineflayer-pathfinder').pathfinder) | ||||
|     init() | ||||
| } | ||||
|  | ||||
| const unload = () => { | ||||
|     stopCovering(true) | ||||
| } | ||||
|  | ||||
| module.exports = { load, unload, command, cover, stopCovering } | ||||
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