feat(mover): ✨ add close(er) command to follow / come closer
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		| @@ -196,7 +196,14 @@ function command(username, message) { | ||||
|                     subcommand("go follow " + message_parts.slice(2).join(" ")) | ||||
|                     break; | ||||
|                 case "come": | ||||
|                     subcommand("go follow once") | ||||
|                     switch (message_parts[1]) { | ||||
|                         case "close": | ||||
|                         case "closer": | ||||
|                             subcommand("go follow close") | ||||
|                             break | ||||
|                         default: | ||||
|                             subcommand("go follow once") | ||||
|                     } | ||||
|                     break; | ||||
|                 case "move": | ||||
|                 case "go": | ||||
| @@ -252,11 +259,14 @@ function command(username, message) { | ||||
|                                     cfg.plugins.mover.follow(bot.nearestEntity()) | ||||
|                                     break | ||||
|                                 case 1: | ||||
|                                     let dist = 3 | ||||
|                                     switch (message_parts2[0]) { | ||||
|                                         case "close": | ||||
|                                             dist = 1 | ||||
|                                         case "me": | ||||
|                                         case "once": | ||||
|                                             if (player) { | ||||
|                                                 cfg.plugins.mover.follow(player, message_parts2[0] !== "once") | ||||
|                                                 cfg.plugins.mover.follow(player, message_parts2[0] === "me", dist) | ||||
|                                             } else { | ||||
|                                                 cfg.quiet || bot.chat("can't see you") | ||||
|                                             } | ||||
|   | ||||
| @@ -37,7 +37,7 @@ function moveNear(pos, distance = 3) { | ||||
|     bot.pathfinder.setGoal(new GoalNear(pos.x, pos.y, pos.z, distance)) | ||||
| } | ||||
|  | ||||
| function follow(entity, dynamic = true) { | ||||
| function follow(entity, dynamic = true, distance = 3) { | ||||
|     console.assert(entity) | ||||
|     const { GoalFollow } = require('mineflayer-pathfinder').goals | ||||
|  | ||||
| @@ -53,7 +53,7 @@ function follow(entity, dynamic = true) { | ||||
|     // console.log(entity) | ||||
|  | ||||
|     bot.pathfinder.setMovements(movements.defaultMove) | ||||
|     bot.pathfinder.setGoal(new GoalFollow(entity, 3), dynamic) | ||||
|     bot.pathfinder.setGoal(new GoalFollow(entity, distance), dynamic) | ||||
| } | ||||
|  | ||||
| function hit(blockOrEntity) { | ||||
|   | ||||
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