Convert doorbell to use rtl_433 and mqtt

main
Tanner Collin 2 years ago
parent 3d028e30b3
commit 6f609ac43c
  1. 88
      main.py
  2. 3
      requirements.txt

@ -7,39 +7,103 @@ logging.basicConfig(stream=sys.stdout,
import time
import json
import asyncio
from asyncio_mqtt import Client
import pygame
import secrets
COOLDOWN = time.time()
CHIME = 'chime.ogg'
FRONTDOOR = 'frontdoor.ogg'
BACKDOOR = 'backdoor.ogg'
def play_sound(filename):
DOORBELLS = {
'647166': {
'name': 'Front Door',
'sound': 'frontdoor.ogg',
},
'549660': {
'name': 'Back Door',
'sound': 'backdoor.ogg',
}
}
async def play_sound(filename):
pygame.mixer.music.load(filename)
pygame.mixer.music.play()
logging.info('Playing sound %s', filename)
while pygame.mixer.music.get_busy():
pygame.time.Clock().tick(10)
#pygame.time.Clock().tick(10)
await asyncio.sleep(0.1)
async def ring_bell(sound):
global COOLDOWN
if time.time() - COOLDOWN < 5.0:
logging.info('Cooldown skipping.')
return
COOLDOWN = time.time()
await asyncio.sleep(0.1)
await play_sound(CHIME)
await play_sound(sound)
await asyncio.sleep(0.75)
await play_sound(CHIME)
await play_sound(sound)
logging.info('Done ringing.')
async def process_mqtt(message):
text = message.payload.decode()
topic = message.topic
logging.info('MQTT topic: %s, message: %s', topic, text)
def backdoor():
play_sound(CHIME)
play_sound(BACKDOOR)
if not topic.startswith('rtl_433'):
logging.info('Invalid topic, returning')
return
time.sleep(0.75)
try:
data = json.loads(text)
except json.JSONDecodeError:
logging.info('Invalid json, returning')
return
id_ = str(data.get('id', ''))
if id_ not in DOORBELLS:
logging.info('Invalid id, returning')
return
doorbell = DOORBELLS[id_]
logging.info('Ringing %s...', doorbell['name'])
await ring_bell(doorbell['sound'])
async def fetch_mqtt():
await asyncio.sleep(3)
async with Client('localhost') as client:
async with client.filtered_messages('#') as messages:
await client.subscribe('#')
async for message in messages:
loop = asyncio.get_event_loop()
loop.create_task(process_mqtt(message))
play_sound(CHIME)
play_sound(BACKDOOR)
if __name__ == '__main__':
logging.info('')
logging.info('==========================')
logging.info('Booting up...')
pygame.init()
pygame.mixer.pre_init(buffer=4096)
pygame.mixer.init(buffer=4096)
backdoor()
loop = asyncio.get_event_loop()
loop.run_until_complete(fetch_mqtt())

@ -1,8 +1,9 @@
asyncio-mqtt==0.12.1
certifi==2021.5.30
charset-normalizer==2.0.6
idna==3.2
numpy==1.21.2
paho-mqtt==1.5.1
paho-mqtt==1.6.1
pandas==1.3.3
pycryptodome==3.10.4
pygame==2.0.1

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