chore: Remove initial test cube drawing
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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@@ -42,10 +42,8 @@ void ViewportWidget::paintGL()
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glMatrixMode(GL_MODELVIEW);
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glLoadMatrixf(model.constData());
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drawCube();
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// View cube rendering
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QMatrix4x4 viewCubeModel;
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QMatrix4xá4 viewCubeModel;
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viewCubeModel.rotate(xRot / 16.0f, 1, 0, 0);
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viewCubeModel.rotate(yRot / 16.0f, 0, 1, 0);
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m_viewCube->paintGL(viewCubeModel, width(), height());
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@@ -92,50 +90,3 @@ void ViewportWidget::wheelEvent(QWheelEvent *event)
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}
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update();
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}
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void ViewportWidget::drawCube()
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{
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glBegin(GL_QUADS);
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// Front face
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glColor3f(1.0, 0.0, 0.0);
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(0.5, -0.5, 0.5);
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glVertex3f(0.5, 0.5, 0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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// Back face
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glColor3f(0.0, 1.0, 0.0);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(0.5, 0.5, -0.5);
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glVertex3f(0.5, -0.5, -0.5);
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// Top face
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glColor3f(0.0, 0.0, 1.0);
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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glVertex3f(0.5, 0.5, 0.5);
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glVertex3f(0.5, 0.5, -0.5);
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// Bottom face
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glColor3f(1.0, 1.0, 0.0);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(0.5, -0.5, -0.5);
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glVertex3f(0.5, -0.5, 0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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// Right face
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glColor3f(1.0, 0.0, 1.0);
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glVertex3f(0.5, -0.5, -0.5);
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glVertex3f(0.5, 0.5, -0.5);
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glVertex3f(0.5, 0.5, 0.5);
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glVertex3f(0.5, -0.5, 0.5);
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// Left face
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glColor3f(0.0, 1.0, 1.0);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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glVertex3f(-0.5, 0.5, -0.5);
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glEnd();
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}
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@@ -26,8 +26,6 @@ protected:
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void wheelEvent(QWheelEvent *event) override;
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private:
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void drawCube();
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QMatrix4x4 projection;
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ViewCube* m_viewCube;
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