Add file headers

This commit is contained in:
2026-02-20 09:28:23 -07:00
parent 05d35bbd86
commit f9cac02e06
40 changed files with 280 additions and 0 deletions

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "ApplicationController.h"
#include "Document.h"
#include "SketchFeature.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef APPLICATIONCONTROLLER_H
#define APPLICATIONCONTROLLER_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "Camera.h"
#include "ViewportWidget.h"
#include <QApplication>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef CAMERA_H
#define CAMERA_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "CircleTool.h"
#include "ViewportWidget.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef CIRCLETOOL_H
#define CIRCLETOOL_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "DebugWindow.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef DEBUGWINDOW_H
#define DEBUGWINDOW_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "Document.h"
#include "Feature.h"
#include "SketchFeature.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef DOCUMENT_H
#define DOCUMENT_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "Feature.h"
Feature::Feature(const QString& name) : m_name(name)

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef FEATURE_H
#define FEATURE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "FeatureBrowser.h"
#include "Document.h"
#include "Feature.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef FEATUREBROWSER_H
#define FEATUREBROWSER_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "LineTool.h"
#include "ViewportWidget.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef LINETOOL_H
#define LINETOOL_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "MainWindow.h"
#include "ViewportWidget.h"
#include "Document.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef MAINWINDOW_H
#define MAINWINDOW_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "RectangleTool.h"
#include "ViewportWidget.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef RECTANGLETOOL_H
#define RECTANGLETOOL_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchCircle.h"
#include <QJsonArray>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHCIRCLE_H
#define SKETCHCIRCLE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchFeature.h"
#include "SketchObject.h"
#include "SketchLine.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHFEATURE_H
#define SKETCHFEATURE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchGrid.h"
#include "ViewportWidget.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHGRID_H
#define SKETCHGRID_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchLine.h"
#include <QJsonObject>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHLINE_H
#define SKETCHLINE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHOBJECT_H
#define SKETCHOBJECT_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchRectangle.h"
#include <QJsonArray>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHRECTANGLE_H
#define SKETCHRECTANGLE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "SketchTool.h"
#include "ViewportWidget.h"
#include <QKeyEvent>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SKETCHTOOL_H
#define SKETCHTOOL_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "Snapping.h"
#include "ViewportWidget.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef SNAPPING_H
#define SNAPPING_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "ViewCube.h"
#include <QGuiApplication>
#include <QPainter>

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef VIEWCUBE_H
#define VIEWCUBE_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include "ViewportWidget.h"
#include "Snapping.h"
#include "Camera.h"

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#ifndef VIEWPORTWIDGET_H
#define VIEWPORTWIDGET_H

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// Unnamed CAD Software
//
// License: GPLv3 (or later)
// Language: C++17
// Notes:
// - use a right-handed, Z-up coordinate system to match Open CASCADE
#include <QApplication>
#include "MainWindow.h"
#include "ApplicationController.h"