Add basic hardware simulation

master
Tanner Collin 2 years ago
parent d9c3b6acaa
commit ace6c671a6
  1. 57
      firmware/main/hardware.cpp
  2. 15
      firmware/main/hardware.h
  3. 20
      firmware/main/main.ino

@ -0,0 +1,57 @@
// Library for managing hardware
#include <Arduino.h>
#include "hardware.h"
bool simulating = false;
float simulatedPressure = 0.0;
float inflatePSIPerSecond = 0.0;
float deflatePSIPerSecond = 0.0;
float pressureChangeRate = 0.0;
float deflateOffsetMultiplier = 0.0;
float inflateOffsetMultiplier = 0.0;
float offsetMultiplier = 0.0;
void initSimulation() {
simulating = true;
simulatedPressure = (float) random(10, 30);
inflatePSIPerSecond = random(8, 12) / 100.0;
deflatePSIPerSecond = random(35, 45) / 100.0;
deflateOffsetMultiplier = random(3, 10) / 100.0;
inflateOffsetMultiplier = 1.0 - deflateOffsetMultiplier;
offsetMultiplier = 1.0;
}
void tickSimulation() {
static unsigned long lastTick = millis();
float pressureDelta = (millis() - lastTick) / 1000.0 * pressureChangeRate;
simulatedPressure += pressureDelta;
lastTick = millis();
}
void measurePressure(float &pressureValue, int pin) {
if (simulating) {
float adjusted = simulatedPressure + (random(-100, 100) / 100.0);
adjusted *= offsetMultiplier;
pressureValue = 0.99 * pressureValue + 0.01 * adjusted;
} else {
int sensorValue = analogRead(pin);
float adjusted = 0.098 * sensorValue - 16.56 + 3.58;
pressureValue = 0.99 * pressureValue + 0.01 * adjusted;
}
}
void setSoleniod(int solenoidState) {
if (solenoidState == SOLENOID_STOP) {
pressureChangeRate = 0.0;
offsetMultiplier = 1.0;
} else if (solenoidState == SOLENOID_INFLATE) {
pressureChangeRate = inflatePSIPerSecond;
offsetMultiplier = inflateOffsetMultiplier;
} else if (solenoidState == SOLENOID_DEFLATE) {
pressureChangeRate = -deflatePSIPerSecond;
offsetMultiplier = deflatePSIPerSecond;
}
}

@ -0,0 +1,15 @@
// Library for managing hardware
#ifndef _hardware_H_
#define _hardware_H_
#define SOLENOID_STOP 0
#define SOLENOID_INFLATE 1
#define SOLENOID_DEFLATE 2
void initSimulation();
void tickSimulation();
void measurePressure(float &pressureValue, int pin);
void setSoleniod(int solenoidState);
#endif

@ -3,7 +3,9 @@
#include <Adafruit_SSD1306.h>
#include <Adafruit_FeatherOLED.h>
#include "hardware.h"
#define SIMULATE 1
#define DEBUG 0
#define TIMEOUT_TIME 7000
@ -58,6 +60,8 @@ int pressureSetPoint = 69;
void setup()
{
randomSeed(analogRead(A1));
Serial.begin(115200);
oled.init();
@ -65,18 +69,20 @@ void setup()
pinMode(UP_BUTTON, INPUT_PULLUP);
pinMode(ENTER_BUTTON, INPUT); // Has external pullup
pinMode(DOWN_BUTTON, INPUT_PULLUP);
#ifdef SIMULATE
initSimulation();
#endif
}
void loop() {
measurePressure();
measurePressure(pressureValue, PRESSURE_SENSOR_PIN);
pollButtons();
runUI();
}
void measurePressure() {
int sensorValue = analogRead(PRESSURE_SENSOR_PIN);
float adjusted = 0.098 * sensorValue - 16.56 + 3.58;
pressureValue = 0.99 * pressureValue + 0.01 * adjusted;
#ifdef SIMULATE
tickSimulation();
#endif
}
void runUI() {
@ -114,7 +120,7 @@ void runUI() {
nextState = PRESSURE;
timer = millis();
} else if (enterButton == HELD) {
;
setSoleniod(SOLENOID_DEFLATE);
} else if (upButton == PRESSED) {
screenState = SET_POINT;
pressureSetPoint = (int) pressureValue;

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