Catch create WebGLRenderer error

master
Tanner Collin 2 years ago
parent 58a6b2a418
commit 39fde2cefc
  1. 8
      webclient/src/spaceport/scene.js

@ -13,7 +13,13 @@ export const scene = ({ ref }) => {
var scene = new THREE.Scene();
const renderer = new THREE.WebGLRenderer({ antialias: true });
let renderer = null;
try {
renderer = new THREE.WebGLRenderer({ antialias: true });
} catch (error) {
console.log('Problem creating WebGLRenderer:', error);
return;
}
const width = ref.current.clientWidth;
const height = ref.current.clientHeight;

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