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Title: Design Guidelines for Solarpunk Projects |
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Date: 2023-03-26 |
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Category: Notes |
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Summary: Elements of successful solarpunk projects |
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#### Follow Pete Seeger's advice as much as you can: |
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> If it can't be reduced, reused, repaired, rebuilt, refurbished, refinished, resold, recycled, or composted, then it should be restricted, designed or removed from production. |
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#### Select components that are common or sourced in bulk |
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Common or bulk materials means lots of supply, which means low cost and high availability. |
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Don't force builders to search out substitutes. |
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#### Parameterize designs |
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Parameterized designs allow to be flexible and adaptable |
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#### Keep designs modular |
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Modular designs are easy to repair and remix. |
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Damaged components can be easily swapped out or repaired |
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#### Keep failure-prone or high-wear components accessible |
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So they are easy to service. |
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Prefer low-wear and low-failure prone components, materials and designs. |
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#### Avoid extraneous components |
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The most reliable component is one that doesn't exist. |
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#### Designs should be implementable |
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Designs should be implementable without having to remake the earth or having to learn an entire field of study. |
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If you do ask your user or builder to learn something, make it something high-value. |
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#### Prefer designs that help users develop useful conceptual models |
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A conceptual model is an explanation, usually simplified, of how something works. |
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Completeness or accuracy is less important than usefulness. |
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