Only try to sleep in one existing bed
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parent
ef68956e63
commit
daf152389a
13
jobs.py
13
jobs.py
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@ -739,7 +739,13 @@ class SleepWithBedStates:
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w = self.g.world
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p = utils.pint(self.g.pos)
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self.beds = w.find_blocks_indexed(p, blocks.BED_IDS)
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result = w.find_blocks_indexed(p, blocks.BED_IDS)
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self.beds = []
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for bed in result:
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if bed not in self.beds and bed not in self.bad_beds:
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self.beds.append(bed)
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print('Found:', self.beds)
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self.state = self.choose_bed
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@ -755,6 +761,7 @@ class SleepWithBedStates:
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return
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bed = self.beds[0]
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print('Chose:', bed)
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tmp = c.get_block_at(*bed)
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c.set_block_at(*bed, blocks.AIR)
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@ -771,6 +778,9 @@ class SleepWithBedStates:
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return
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else:
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self.beds.pop(0)
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self.bad_beds.append(bed)
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print('Cant get to bed, blacklisting')
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self.state = self.select_bed
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def going_to_bed(self):
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if utils.pint(self.g.pos) == self.opening:
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@ -884,6 +894,7 @@ class SleepWithBedStates:
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self.my_bed = False
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self.beds = []
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self.bad_beds = []
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self.area = None
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self.opening = None
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self.bad_areas = []
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