Rename lumberjack to gather_wood
This commit is contained in:
2
game.py
2
game.py
@@ -306,7 +306,7 @@ class Game:
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if command == 'gather' and data:
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if data == 'wood':
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self.g.job.state = self.g.job.lumberjack
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self.g.job.state = self.g.job.gather_wood
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reply = 'ok'
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elif data == 'sand':
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self.g.job.state = self.g.job.gather_sand
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10
jobs.py
10
jobs.py
@@ -120,7 +120,7 @@ class FindGappleStates:
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self.state()
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class LumberjackStates:
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class GatherWoodStates:
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def bair(self, p):
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return self.g.chunks.get_block_at(*p) in blocks.NON_SOLID_IDS
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@@ -651,8 +651,8 @@ class JobStates:
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s1.run()
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def lumberjack(self):
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s1 = self.lumberjack_states
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def gather_wood(self):
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s1 = self.gather_wood_states
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s2 = self.sleep_with_bed_states
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s3 = self.cache_items_states
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@@ -677,7 +677,7 @@ class JobStates:
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s1.run()
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def stop(self):
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self.lumberjack_states = LumberjackStates(self.g)
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self.gather_wood_states = GatherWoodStates(self.g)
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self.gather_sand_states = GatherSandStates(self.g)
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self.sleep_with_bed_states = SleepWithBedStates(self.g)
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self.cache_items_states = CacheItemsStates(self.g)
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@@ -689,7 +689,7 @@ class JobStates:
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self.state = self.idle
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self.prev_state = None
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self.lumberjack_states = LumberjackStates(self.g)
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self.gather_wood_states = GatherWoodStates(self.g)
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self.gather_sand_states = GatherSandStates(self.g)
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self.sleep_with_bed_states = SleepWithBedStates(self.g)
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self.cache_items_states = CacheItemsStates(self.g)
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