Remove serverbound packets from monkey patch

master
Tanner Collin 3 years ago
parent e0c5c3a6b9
commit bce868a522
  1. 15
      monkey_patch.py

@ -6,19 +6,19 @@ def get_packets(old_get_packets):
print('Monkey-patch worked.')
mc_packets = func(context)
# add any custom packets here
# add any custom CLIENTBOUND packets here
mc_packets.add(packets.ChunkDataPacket)
mc_packets.add(packets.AcknowledgePlayerDiggingPacket)
mc_packets.add(packets.BlockBreakAnimationPacket)
mc_packets.add(packets.SetSlotPacket)
mc_packets.add(packets.PlayerDiggingPacket)
mc_packets.add(packets.PickItemPacket)
mc_packets.add(packets.HeldItemChangePacket)
#mc_packets.add(packets.PlayerDiggingPacket)
#mc_packets.add(packets.PickItemPacket)
#mc_packets.add(packets.HeldItemChangePacket)
mc_packets.add(packets.OpenWindowPacket)
mc_packets.add(packets.CloseWindowPacket)
mc_packets.add(packets.ClickWindowPacket)
#mc_packets.add(packets.CloseWindowPacket)
#mc_packets.add(packets.ClickWindowPacket)
mc_packets.add(packets.ClientWindowConfirmationPacket)
mc_packets.add(packets.ServerWindowConfirmationPacket)
#mc_packets.add(packets.ServerWindowConfirmationPacket)
mc_packets.add(packets.EntityMetadataPacket)
mc_packets.add(packets.SpawnLivingEntityPacket)
mc_packets.add(packets.EntityPositionRotationPacket)
@ -26,6 +26,7 @@ def get_packets(old_get_packets):
#mc_packets.add(packets.EntityActionPacket)
mc_packets.add(packets.SpawnPlayerPacket)
return mc_packets
return lambda x: wrapper(old_get_packets, x)

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