Remove serverbound packets from monkey patch
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e0c5c3a6b9
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@ -6,19 +6,19 @@ def get_packets(old_get_packets):
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print('Monkey-patch worked.')
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mc_packets = func(context)
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# add any custom packets here
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# add any custom CLIENTBOUND packets here
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mc_packets.add(packets.ChunkDataPacket)
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mc_packets.add(packets.AcknowledgePlayerDiggingPacket)
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mc_packets.add(packets.BlockBreakAnimationPacket)
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mc_packets.add(packets.SetSlotPacket)
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mc_packets.add(packets.PlayerDiggingPacket)
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mc_packets.add(packets.PickItemPacket)
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mc_packets.add(packets.HeldItemChangePacket)
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#mc_packets.add(packets.PlayerDiggingPacket)
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#mc_packets.add(packets.PickItemPacket)
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#mc_packets.add(packets.HeldItemChangePacket)
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mc_packets.add(packets.OpenWindowPacket)
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mc_packets.add(packets.CloseWindowPacket)
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mc_packets.add(packets.ClickWindowPacket)
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#mc_packets.add(packets.CloseWindowPacket)
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#mc_packets.add(packets.ClickWindowPacket)
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mc_packets.add(packets.ClientWindowConfirmationPacket)
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mc_packets.add(packets.ServerWindowConfirmationPacket)
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#mc_packets.add(packets.ServerWindowConfirmationPacket)
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mc_packets.add(packets.EntityMetadataPacket)
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mc_packets.add(packets.SpawnLivingEntityPacket)
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mc_packets.add(packets.EntityPositionRotationPacket)
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@ -26,6 +26,7 @@ def get_packets(old_get_packets):
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#mc_packets.add(packets.EntityActionPacket)
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mc_packets.add(packets.SpawnPlayerPacket)
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return mc_packets
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return lambda x: wrapper(old_get_packets, x)
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