Grab fallen saplings, fix bugs
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		@@ -174,15 +174,6 @@ class SetSlotPacket(Packet):
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    ]
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class TimeUpdatePacket(Packet):
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    id = 0x4E
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    packet_name = 'time update'
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    definition = [
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        {'world_age': Long},
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        {'time_of_day': Long},
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    ]
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class PlayerDiggingPacket(Packet):
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    # used when player mines / breaks blocks
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    # https://wiki.vg/Protocol#Player_Digging
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@@ -339,21 +330,6 @@ class SpawnLivingEntityPacket(Packet):
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        {'velocity_z': Short},
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    ]
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class EntityPositionPacket(Packet):
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    # Sent by the server when an entity moves less then 8 blocks
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    # https://wiki.vg/Protocol#Spawn_Entity
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    id = 0x27
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    packet_name = 'entity position'
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    definition = [
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        {'entity_id': VarInt},
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        {'delta_x': Short},
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        {'delta_y': Short},
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        {'delta_z': Short},
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        {'on_ground': Boolean},
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    ]
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class EntityPositionRotationPacket(Packet):
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    # Sent by the server when an entity rotates and moves
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    # https://wiki.vg/Protocol#Entity_Position_and_Rotation
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@@ -385,17 +361,3 @@ class DestroyEntitiesPacket(Packet):
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        for _ in range(self.count):
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            eid = VarInt.read(file_object)
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            self.entity_ids.append(eid)
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class EntityVelocityPacket(Packet):
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    # Sent to update entity's velocity
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    # https://wiki.vg/Protocol#Entity_Velocity
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    id = 0x46
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    packet_name = 'entity velocity'
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    definition = [
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        {'entity_id': VarInt},
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        {'velocity_x': Short},
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        {'velocity_y': Short},
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        {'velocity_z': Short},
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    ]
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