Handle entity rotation packets
This commit is contained in:
parent
09b09b3f96
commit
261684ea90
|
@ -49,6 +49,7 @@ class Game:
|
|||
register(self.handle_spawn_living, SpawnLivingEntityPacket)
|
||||
register(self.handle_entity_position, clientbound.play.EntityPositionDeltaPacket)
|
||||
register(self.handle_entity_position_rotation, EntityPositionRotationPacket)
|
||||
register(self.handle_entity_look, clientbound.play.EntityLookPacket)
|
||||
register(self.handle_destroy_entities, DestroyEntitiesPacket)
|
||||
register(self.handle_spawn_player, clientbound.play.SpawnPlayerPacket)
|
||||
register(self.handle_respawn, clientbound.play.RespawnPacket)
|
||||
|
@ -442,8 +443,14 @@ class Game:
|
|||
player.x += packet.delta_x / 4096.0
|
||||
player.y += packet.delta_y / 4096.0
|
||||
player.z += packet.delta_z / 4096.0
|
||||
player.yaw = packet.yaw
|
||||
player.pitch = packet.pitch
|
||||
|
||||
#if player.player_uuid == '0c123cfa-1697-4427-9413-4b645dee7ec0': print(packet)
|
||||
def handle_entity_look(self, packet):
|
||||
player = self.g.players.get(packet.entity_id, None)
|
||||
if player:
|
||||
player.yaw = packet.yaw
|
||||
player.pitch = packet.pitch
|
||||
|
||||
def handle_entity_teleport(self, packet):
|
||||
mob = self.g.mobs.get(packet.entity_id, None)
|
||||
|
|
Loading…
Reference in New Issue
Block a user