master
Tanner Collin 3 years ago
parent cdd71d2610
commit 25cc638465
  1. 2
      game.py
  2. 6
      jobs.py

@ -288,7 +288,7 @@ class MCWorld:
def find_monsters(self, center, distance):
# finds monsters within distance
result = []
for eid, mob in self.g.mobs.items():
for eid, mob in copy(self.g.mobs).items():
if mob.type not in mobs.EVIL_IDS:
continue
pos = utils.pint((mob.x, mob.y, mob.z))

@ -788,7 +788,8 @@ class SleepWithBedStates:
threats = w.find_threats(p, 30)
if threats:
print('Waking up due to threats')
print('Waking up due to threats:')
print(threats)
self.g.game.leave_bed()
self.state = self.break_bed
elif self.g.time < 100:
@ -1434,7 +1435,8 @@ class CheckThreatsStates:
threats = w.find_threats(p, 40)
if threats:
print('Found', len(threats), 'threats, fleeing')
print('Found', len(threats), 'threats, fleeing:')
print(threats)
self.state = self.find_safety
else:
print('Aborting, no threats')

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