Added virtual destructor to abstract class ButtonActions to avoid errors during destruction of child classes
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@ -37,6 +37,8 @@ class Device;
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class ButtonAction
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{
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public:
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virtual ~ButtonAction() = default;
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Action type;
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virtual ButtonAction* copy(Device* dev) = 0;
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virtual void press() = 0;
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@ -136,4 +138,4 @@ private:
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int dpi_inc;
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};
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#endif //ACTIONS_H
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#endif //ACTIONS_H
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