Use logid namespace

This commit is contained in:
PixlOne 2019-10-04 21:56:17 -04:00
parent 295a469505
commit 9272666ffe
13 changed files with 394 additions and 357 deletions

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@ -11,6 +11,8 @@
#include "util.h"
#include "EvdevDevice.h"
using namespace logid;
NoAction* NoAction::copy(Device *dev)
{
auto action = new NoAction();

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@ -1,141 +1,144 @@
#ifndef ACTIONS_H
#define ACTIONS_H
#ifndef LOGID_ACTIONS_H
#define LOGID_ACTIONS_H
#include "Device.h"
#include <map>
#include <vector>
#include <hidpp20/IReprogControls.h>
enum class Action
namespace logid
{
None,
Keypress,
Gestures,
CycleDPI,
ChangeDPI,
ToggleSmartshift,
ToggleHiresScroll
};
enum class Direction
{
None,
Up,
Down,
Left,
Right
};
enum class GestureMode
{
NoPress,
OnRelease,
OnFewPixels,
Axis
};
class Device;
class ButtonAction
{
public:
virtual ~ButtonAction() = default;
Action type;
virtual ButtonAction* copy(Device* dev) = 0;
virtual void press() = 0;
virtual void release() = 0;
// ButtonAction(const ButtonAction &a, Device* d) : type (a.type), device (d) {}
// ButtonAction* create_instance(Device* d);
protected:
ButtonAction(Action a) : type (a) {};
Device* device;
};
class NoAction : public ButtonAction
{
public:
NoAction() : ButtonAction(Action::None) {}
virtual NoAction* copy(Device* dev);
virtual void press() {}
virtual void release() {}
};
class KeyAction : public ButtonAction
{
public:
explicit KeyAction(std::vector<unsigned int> k) : ButtonAction(Action::Keypress), keys (std::move(k)) {};
virtual KeyAction* copy(Device* dev);
virtual void press();
virtual void release();
private:
std::vector<unsigned int> keys;
};
class Gesture
{
public:
Gesture(ButtonAction* ba, GestureMode m, int pp=0, uint a=0, float am=1)
: action (ba), mode (m), per_pixel (pp), axis (a), axis_multiplier (am)
enum class Action
{
}
Gesture(const Gesture &g, Device* dev)
: action (g.action->copy(dev)), mode (g.mode), per_pixel (g.per_pixel), axis (g.axis), axis_multiplier (g.axis_multiplier)
None,
Keypress,
Gestures,
CycleDPI,
ChangeDPI,
ToggleSmartshift,
ToggleHiresScroll
};
enum class Direction
{
}
None,
Up,
Down,
Left,
Right
};
enum class GestureMode
{
NoPress,
OnRelease,
OnFewPixels,
Axis
};
ButtonAction* action;
GestureMode mode;
int per_pixel;
int per_pixel_mod;
uint axis;
float axis_multiplier;
};
class Device;
class GestureAction : public ButtonAction
{
public:
GestureAction(std::map<Direction, Gesture*> g) : ButtonAction(Action::Gestures), gestures (std::move(g)) {};
std::map<Direction, Gesture*> gestures;
virtual GestureAction* copy(Device* dev);
virtual void press();
virtual void release();
void move(HIDPP20::IReprogControlsV4::Move m);
private:
bool held;
int x = 0;
int y = 0;
};
class SmartshiftAction : public ButtonAction
{
public:
SmartshiftAction() : ButtonAction(Action::ToggleSmartshift) {};
virtual SmartshiftAction* copy(Device* dev);
virtual void press();
virtual void release() {}
};
class HiresScrollAction : public ButtonAction
{
public:
HiresScrollAction() : ButtonAction(Action::ToggleHiresScroll) {};
virtual HiresScrollAction* copy(Device* dev);
virtual void press();
virtual void release() {}
};
class CycleDPIAction : public ButtonAction
{
public:
CycleDPIAction(std::vector<int> d) : ButtonAction(Action::CycleDPI), dpis (d) {};
virtual CycleDPIAction* copy(Device* dev);
virtual void press();
virtual void release() {}
private:
const std::vector<int> dpis;
};
class ChangeDPIAction : public ButtonAction
{
public:
ChangeDPIAction(int i) : ButtonAction(Action::ChangeDPI), dpi_inc (i) {};
virtual ChangeDPIAction* copy(Device* dev);
virtual void press();
virtual void release() {}
private:
int dpi_inc;
};
class ButtonAction
{
public:
virtual ~ButtonAction() = default;
#endif //ACTIONS_H
Action type;
virtual ButtonAction* copy(Device* dev) = 0;
virtual void press() = 0;
virtual void release() = 0;
// ButtonAction(const ButtonAction &a, Device* d) : type (a.type), device (d) {}
// ButtonAction* create_instance(Device* d);
protected:
ButtonAction(Action a) : type (a) {};
Device* device;
};
class NoAction : public ButtonAction
{
public:
NoAction() : ButtonAction(Action::None) {}
virtual NoAction* copy(Device* dev);
virtual void press() {}
virtual void release() {}
};
class KeyAction : public ButtonAction
{
public:
explicit KeyAction(std::vector<unsigned int> k) : ButtonAction(Action::Keypress), keys (std::move(k)) {};
virtual KeyAction* copy(Device* dev);
virtual void press();
virtual void release();
private:
std::vector<unsigned int> keys;
};
class Gesture
{
public:
Gesture(ButtonAction* ba, GestureMode m, int pp=0, uint a=0, float am=1)
: action (ba), mode (m), per_pixel (pp), axis (a), axis_multiplier (am)
{
}
Gesture(const Gesture &g, Device* dev)
: action (g.action->copy(dev)), mode (g.mode), per_pixel (g.per_pixel), axis (g.axis), axis_multiplier (g.axis_multiplier)
{
}
ButtonAction* action;
GestureMode mode;
int per_pixel;
int per_pixel_mod;
uint axis;
float axis_multiplier;
};
class GestureAction : public ButtonAction
{
public:
GestureAction(std::map<Direction, Gesture*> g) : ButtonAction(Action::Gestures), gestures (std::move(g)) {};
std::map<Direction, Gesture*> gestures;
virtual GestureAction* copy(Device* dev);
virtual void press();
virtual void release();
void move(HIDPP20::IReprogControlsV4::Move m);
private:
bool held;
int x = 0;
int y = 0;
};
class SmartshiftAction : public ButtonAction
{
public:
SmartshiftAction() : ButtonAction(Action::ToggleSmartshift) {};
virtual SmartshiftAction* copy(Device* dev);
virtual void press();
virtual void release() {}
};
class HiresScrollAction : public ButtonAction
{
public:
HiresScrollAction() : ButtonAction(Action::ToggleHiresScroll) {};
virtual HiresScrollAction* copy(Device* dev);
virtual void press();
virtual void release() {}
};
class CycleDPIAction : public ButtonAction
{
public:
CycleDPIAction(std::vector<int> d) : ButtonAction(Action::CycleDPI), dpis (d) {};
virtual CycleDPIAction* copy(Device* dev);
virtual void press();
virtual void release() {}
private:
const std::vector<int> dpis;
};
class ChangeDPIAction : public ButtonAction
{
public:
ChangeDPIAction(int i) : ButtonAction(Action::ChangeDPI), dpi_inc (i) {};
virtual ChangeDPIAction* copy(Device* dev);
virtual void press();
virtual void release() {}
private:
int dpi_inc;
};
}
#endif //LOGID_ACTIONS_H

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@ -10,6 +10,7 @@
#include "Configuration.h"
#include "util.h"
using namespace logid;
using namespace libconfig;
Configuration::Configuration(const char *config_file)
@ -230,7 +231,7 @@ DeviceConfig::DeviceConfig(const libconfig::Setting &root)
}
}
ButtonAction* parse_action(Action type, const Setting* action_config, bool is_gesture)
ButtonAction* logid::parse_action(Action type, const Setting* action_config, bool is_gesture)
{
if(type == Action::None) return new NoAction();
if(type == Action::Keypress)

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@ -1,41 +1,44 @@
#ifndef CONFIGURATION_H
#define CONFIGURATION_H
#ifndef LOGID_CONFIGURATION_H
#define LOGID_CONFIGURATION_H
#include <map>
#include <libconfig.h++>
#include <hidpp20/ISmartShift.h>
#include "Actions.h"
class DeviceConfig;
class ButtonAction;
enum class Action;
class DeviceConfig
namespace logid
{
public:
DeviceConfig();
~DeviceConfig();
DeviceConfig(DeviceConfig* dc, Device* dev);
DeviceConfig(const libconfig::Setting& root);
const int* dpi = nullptr;
HIDPP20::ISmartShift::SmartshiftStatus* smartshift;
const uint8_t* hiresscroll = nullptr;
std::map<uint16_t, ButtonAction*> actions;
const bool baseConfig = true;
};
class DeviceConfig;
class ButtonAction;
enum class Action;
class Configuration
{
public:
Configuration(const char* config_file);
Configuration() {}
std::map<std::string, DeviceConfig*> devices;
private:
libconfig::Config cfg;
};
class DeviceConfig
{
public:
DeviceConfig();
~DeviceConfig();
DeviceConfig(DeviceConfig* dc, Device* dev);
DeviceConfig(const libconfig::Setting& root);
const int* dpi = nullptr;
HIDPP20::ISmartShift::SmartshiftStatus* smartshift;
const uint8_t* hiresscroll = nullptr;
std::map<uint16_t, ButtonAction*> actions;
const bool baseConfig = true;
};
ButtonAction* parse_action(Action action, const libconfig::Setting* action_config, bool is_gesture=false);
class Configuration
{
public:
Configuration(const char* config_file);
Configuration() {}
std::map<std::string, DeviceConfig*> devices;
private:
libconfig::Config cfg;
};
extern Configuration* global_config;
ButtonAction* parse_action(Action action, const libconfig::Setting* action_config, bool is_gesture=false);
#endif //CONFIGURATION_H
extern Configuration* global_config;
}
#endif //LOGID_CONFIGURATION_H

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@ -21,6 +21,8 @@
#include "util.h"
#include "EvdevDevice.h"
using namespace logid;
using namespace std::chrono_literals;
Device::Device(std::string p, const HIDPP::DeviceIndex i) : path(std::move(p)), index (i)

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@ -1,5 +1,5 @@
#ifndef DEVICE_H
#define DEVICE_H
#ifndef LOGID_DEVICE_H
#define LOGID_DEVICE_H
#include "Actions.h"
#include "DeviceFinder.h"
@ -13,145 +13,149 @@
#include <hidpp10/IReceiver.h>
#include <hidpp20/IWirelessDeviceStatus.h>
class EventListener;
class DeviceConfig;
class Device
namespace logid
{
public:
Device(std::string p, const HIDPP::DeviceIndex i);
~Device();
class EventListener;
class DeviceConfig;
std::string name;
bool init();
void configure();
void reset();
void press_button(uint16_t cid);
void release_button(uint16_t cid);
void move_diverted(uint16_t cid, HIDPP20::IReprogControlsV4::Move move);
void wait_for_receiver();
void start();
void stop();
bool testConnection();
std::map<uint16_t, uint8_t> get_features();
std::map<uint16_t, uint8_t> features;
const std::string path;
const HIDPP::DeviceIndex index;
HIDPP::Dispatcher* dispatcher;
HIDPP20::Device* hidpp_dev;
std::mutex configuring;
std::atomic_bool disconnected;
bool initialized = false;
bool waiting_for_receiver = false;
protected:
DeviceConfig* config;
EventListener* listener;
void divert_buttons();
void set_smartshift(HIDPP20::ISmartShift::SmartshiftStatus ops);
void set_hiresscroll(uint8_t flags);
void set_dpi(int dpi);
};
class EventHandler
{
public:
virtual const HIDPP20::FeatureInterface *feature() const = 0;
virtual const std::vector<uint8_t> featureIndices() const
class Device
{
return {feature()->index()};
public:
Device(std::string p, const HIDPP::DeviceIndex i);
~Device();
std::string name;
bool init();
void configure();
void reset();
void press_button(uint16_t cid);
void release_button(uint16_t cid);
void move_diverted(uint16_t cid, HIDPP20::IReprogControlsV4::Move move);
void wait_for_receiver();
void start();
void stop();
bool testConnection();
std::map<uint16_t, uint8_t> get_features();
std::map<uint16_t, uint8_t> features;
const std::string path;
const HIDPP::DeviceIndex index;
HIDPP::Dispatcher* dispatcher;
HIDPP20::Device* hidpp_dev;
std::mutex configuring;
std::atomic_bool disconnected;
bool initialized = false;
bool waiting_for_receiver = false;
protected:
DeviceConfig* config;
EventListener* listener;
void divert_buttons();
void set_smartshift(HIDPP20::ISmartShift::SmartshiftStatus ops);
void set_hiresscroll(uint8_t flags);
void set_dpi(int dpi);
};
virtual void handleEvent (const HIDPP::Report &event) = 0;
};
class ButtonHandler : public EventHandler
{
public:
ButtonHandler (Device *d) : dev (d), _irc (HIDPP20::IReprogControls::auto_version(d->hidpp_dev)) { }
const HIDPP20::FeatureInterface *feature () const
class EventHandler
{
return &_irc;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
HIDPP20::IReprogControls _irc;
std::vector<uint16_t> states;
std::vector<uint16_t> new_states;
};
class ReceiverHandler : public EventHandler
{
public:
ReceiverHandler (Device *d) : dev (d) { }
const HIDPP20::FeatureInterface *feature () const
public:
virtual const HIDPP20::FeatureInterface *feature() const = 0;
virtual const std::vector<uint8_t> featureIndices() const
{
return {feature()->index()};
};
virtual void handleEvent (const HIDPP::Report &event) = 0;
};
class ButtonHandler : public EventHandler
{
return nullptr; // This sounds like a horrible idea
}
virtual const std::vector<uint8_t> featureIndices() const
public:
ButtonHandler (Device *d) : dev (d), _irc (HIDPP20::IReprogControls::auto_version(d->hidpp_dev)) { }
const HIDPP20::FeatureInterface *feature () const
{
return &_irc;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
HIDPP20::IReprogControls _irc;
std::vector<uint16_t> states;
std::vector<uint16_t> new_states;
};
class ReceiverHandler : public EventHandler
{
return HIDPP10::IReceiver::Events;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
};
class WirelessStatusHandler : public EventHandler
{
public:
WirelessStatusHandler (Device *d) : dev (d), _iws (d->hidpp_dev) { }
const HIDPP20::FeatureInterface *feature () const
public:
ReceiverHandler (Device *d) : dev (d) { }
const HIDPP20::FeatureInterface *feature () const
{
return nullptr; // This sounds like a horrible idea
}
virtual const std::vector<uint8_t> featureIndices() const
{
return HIDPP10::IReceiver::Events;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
};
class WirelessStatusHandler : public EventHandler
{
return &_iws;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
HIDPP20::IWirelessDeviceStatus _iws;
};
public:
WirelessStatusHandler (Device *d) : dev (d), _iws (d->hidpp_dev) { }
const HIDPP20::FeatureInterface *feature () const
{
return &_iws;
}
void handleEvent (const HIDPP::Report &event);
protected:
Device* dev;
HIDPP20::IWirelessDeviceStatus _iws;
};
class EventListener
{
HIDPP::Dispatcher *dispatcher;
HIDPP::DeviceIndex index;
std::map<uint8_t, std::unique_ptr<EventHandler>> handlers;
std::map<uint8_t, HIDPP::Dispatcher::listener_iterator> iterators;
public:
EventListener (HIDPP::Dispatcher *dispatcher, HIDPP::DeviceIndex index): dispatcher (dispatcher), index (index) {}
virtual void removeEventHandlers ();
virtual ~EventListener();
virtual void addEventHandler (std::unique_ptr<EventHandler> &&handler);
virtual void start () = 0;
virtual void stop () = 0;
protected:
virtual bool event (EventHandler* handler, const HIDPP::Report &report) = 0;
};
class SimpleListener : public EventListener
{
HIDPP::SimpleDispatcher *dispatcher;
public:
SimpleListener (HIDPP::SimpleDispatcher* dispatcher, HIDPP::DeviceIndex index):
EventListener (dispatcher, index),
dispatcher (dispatcher)
class EventListener
{
}
HIDPP::Dispatcher *dispatcher;
HIDPP::DeviceIndex index;
std::map<uint8_t, std::unique_ptr<EventHandler>> handlers;
std::map<uint8_t, HIDPP::Dispatcher::listener_iterator> iterators;
public:
EventListener (HIDPP::Dispatcher *dispatcher, HIDPP::DeviceIndex index): dispatcher (dispatcher), index (index) {}
bool stopped = false;
virtual void start();
virtual void stop();
virtual void removeEventHandlers ();
virtual ~EventListener();
virtual void addEventHandler (std::unique_ptr<EventHandler> &&handler);
protected:
virtual bool event (EventHandler* handler, const HIDPP::Report &report);
};
virtual void start () = 0;
virtual void stop () = 0;
#endif //DEVICE_H
protected:
virtual bool event (EventHandler* handler, const HIDPP::Report &report) = 0;
};
class SimpleListener : public EventListener
{
HIDPP::SimpleDispatcher *dispatcher;
public:
SimpleListener (HIDPP::SimpleDispatcher* dispatcher, HIDPP::DeviceIndex index):
EventListener (dispatcher, index),
dispatcher (dispatcher)
{
}
bool stopped = false;
virtual void start();
virtual void stop();
protected:
virtual bool event (EventHandler* handler, const HIDPP::Report &report);
};
}
#endif //LOGID_DEVICE_H

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@ -17,6 +17,8 @@
#define NON_WIRELESS_DEV(index) (index) == HIDPP::DefaultDevice ? "default" : "corderd"
using namespace logid;
void stopAndDeleteConnectedDevice (ConnectedDevice &connected_device)
{
if(!connected_device.device->waiting_for_receiver)

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@ -1,5 +1,5 @@
#ifndef DEVICEFINDER_H
#define DEVICEFINDER_H
#ifndef LOGID_DEVICEFINDER_H
#define LOGID_DEVICEFINDER_H
#include <hid/DeviceMonitor.h>
#include <hidpp/SimpleDispatcher.h>
@ -15,30 +15,34 @@
#define MAX_CONNECTION_TRIES 10
#define TIME_BETWEEN_CONNECTION_TRIES 500ms
class Device;
struct ConnectedDevice {
Device *device;
std::thread associatedThread;
};
class DeviceFinder : public HID::DeviceMonitor
namespace logid
{
public:
~DeviceFinder();
Device* insertNewDevice (const std::string &path, HIDPP::DeviceIndex index);
Device* insertNewReceiverDevice (const std::string &path, HIDPP::DeviceIndex index);
void stopAndDeleteAllDevicesIn (const std::string &path);
void stopAndDeleteDevice (const std::string &path, HIDPP::DeviceIndex index);
protected:
void addDevice(const char* path);
void removeDevice(const char* path);
private:
std::mutex devices_mutex;
std::map<std::string, std::map<HIDPP::DeviceIndex, ConnectedDevice>> devices;
};
class Device;
extern DeviceFinder* finder;
struct ConnectedDevice {
Device *device;
std::thread associatedThread;
};
#endif //DEVICEFINDER_H
class DeviceFinder : public HID::DeviceMonitor
{
public:
~DeviceFinder();
Device* insertNewDevice (const std::string &path, HIDPP::DeviceIndex index);
Device* insertNewReceiverDevice (const std::string &path, HIDPP::DeviceIndex index);
void stopAndDeleteAllDevicesIn (const std::string &path);
void stopAndDeleteDevice (const std::string &path, HIDPP::DeviceIndex index);
protected:
void addDevice(const char* path);
void removeDevice(const char* path);
private:
std::mutex devices_mutex;
std::map<std::string, std::map<HIDPP::DeviceIndex, ConnectedDevice>> devices;
};
extern DeviceFinder* finder;
}
#endif //LOGID_DEVICEFINDER_H

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@ -4,6 +4,8 @@
#include "EvdevDevice.h"
using namespace logid;
EvdevDevice::EvdevDevice(const char* name)
{
device = libevdev_new();

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@ -1,20 +1,27 @@
#ifndef EVDEVDEVICE_H
#define EVDEVDEVICE_H
#ifndef LOGID_EVDEVDEVICE_H
#define LOGID_EVDEVDEVICE_H
#include <libevdev/libevdev.h>
#include <libevdev/libevdev-uinput.h>
class EvdevDevice
namespace logid
{
public:
EvdevDevice(const char* name);
~EvdevDevice();
void move_axis(unsigned int axis, int movement);
void send_event(unsigned int type, unsigned int code, int value);
libevdev* device;
libevdev_uinput* ui_device;
};
class EvdevDevice
{
public:
EvdevDevice(const char *name);
extern EvdevDevice* global_evdev;
~EvdevDevice();
#endif //EVDEVDEVICE_H
void move_axis(unsigned int axis, int movement);
void send_event(unsigned int type, unsigned int code, int value);
libevdev *device;
libevdev_uinput *ui_device;
};
extern EvdevDevice* global_evdev;
}
#endif //LOGID_EVDEVDEVICE_H

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@ -19,10 +19,12 @@
#define evdev_name "logid"
#define DEFAULT_CONFIG_FILE "/etc/logid.cfg"
LogLevel global_verbosity = INFO;
Configuration* global_config;
EvdevDevice* global_evdev;
DeviceFinder* finder;
using namespace logid;
LogLevel logid::global_verbosity = INFO;
Configuration* logid::global_config;
EvdevDevice* logid::global_evdev;
DeviceFinder* logid::finder;
enum class Option
{

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@ -7,7 +7,9 @@
#include "util.h"
void log_printf(LogLevel level, const char* format, ...)
using namespace logid;
void logid::log_printf(LogLevel level, const char* format, ...)
{
if(global_verbosity > level) return;
@ -22,7 +24,7 @@ void log_printf(LogLevel level, const char* format, ...)
fprintf(stream, "\n");
}
const char* level_prefix(LogLevel level)
const char* logid::level_prefix(LogLevel level)
{
if(level == DEBUG) return "DEBUG";
if(level == INFO) return "INFO" ;
@ -32,7 +34,7 @@ const char* level_prefix(LogLevel level)
return "DEBUG";
}
Direction get_direction(int x, int y)
Direction logid::get_direction(int x, int y)
{
if(x == 0 && y == 0) return Direction::None;
@ -59,7 +61,7 @@ Direction get_direction(int x, int y)
return Direction::None;
}
Direction string_to_direction(std::string s)
Direction logid::string_to_direction(std::string s)
{
const char* original_str = s.c_str();
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
@ -75,7 +77,7 @@ Direction string_to_direction(std::string s)
throw std::invalid_argument(s + " is an invalid direction.");
}
GestureMode string_to_gesturemode(std::string s)
GestureMode logid::string_to_gesturemode(std::string s)
{
const char* original_str = s.c_str();
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
@ -93,7 +95,7 @@ GestureMode string_to_gesturemode(std::string s)
return GestureMode::OnRelease;
}
Action string_to_action(std::string s)
Action logid::string_to_action(std::string s)
{
std::string original_str = s;
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
@ -109,7 +111,7 @@ Action string_to_action(std::string s)
throw std::invalid_argument(original_str + " is an invalid action.");
}
LogLevel string_to_loglevel(std::string s)
LogLevel logid::string_to_loglevel(std::string s)
{
std::string original_str = s;
std::transform(s.begin(), s.end(), s.begin(), ::tolower);

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@ -1,26 +1,29 @@
#ifndef UTIL_H
#define UTIL_H
#ifndef LOGID_UTIL_H
#define LOGID_UTIL_H
#include "Actions.h"
enum LogLevel
namespace logid
{
DEBUG,
INFO,
WARN,
ERROR
};
enum LogLevel
{
DEBUG,
INFO,
WARN,
ERROR
};
extern LogLevel global_verbosity;
extern LogLevel global_verbosity;
void log_printf(LogLevel level, const char* format, ...);
void log_printf(LogLevel level, const char* format, ...);
const char* level_prefix(LogLevel level);
const char* level_prefix(LogLevel level);
Direction get_direction(int x, int y);
Direction string_to_direction(std::string s);
GestureMode string_to_gesturemode(std::string s);
Action string_to_action(std::string s);
LogLevel string_to_loglevel(std::string s);
Direction get_direction(int x, int y);
Direction string_to_direction(std::string s);
GestureMode string_to_gesturemode(std::string s);
Action string_to_action(std::string s);
LogLevel string_to_loglevel(std::string s);
}
#endif //UTIL_H
#endif //LOGID_UTIL_H