Make gesture constructor require fewer arguments

master
PixlOne 4 years ago
parent 5a913552b1
commit 00298c00ab
  1. 22
      src/logid/Actions.cpp
  2. 16
      src/logid/Actions.h
  3. 14
      src/logid/Configuration.cpp

@ -13,6 +13,21 @@
using namespace logid;
Gesture::Gesture(ButtonAction* ba, GestureMode m, void* aux) : action (ba), mode (m)
{
switch(m)
{
case GestureMode::OnFewPixels:
per_pixel = *(int*)aux;
break;
case GestureMode::Axis:
axis = *(axis_info*)aux;
break;
default:
break;
}
}
NoAction* NoAction::copy(Device *dev)
{
auto action = new NoAction();
@ -74,6 +89,9 @@ void KeyAction::release()
void GestureAction::press()
{
for(auto g : gestures)
g.second->per_pixel_mod = 0;
held = true;
x = 0;
y = 0;
@ -89,7 +107,7 @@ void GestureAction::move(HIDPP20::IReprogControlsV4::Move m)
if(g != gestures.end())
{
if (g->second->mode == GestureMode::Axis)
global_evdev->moveAxis(g->second->axis, abs(m.y) * g->second->axis_multiplier);
global_evdev->moveAxis(g->second->axis.code, abs(m.y) * g->second->axis.multiplier);
if (g->second->mode == GestureMode::OnFewPixels)
{
g->second->per_pixel_mod += abs(m.y);
@ -108,7 +126,7 @@ void GestureAction::move(HIDPP20::IReprogControlsV4::Move m)
if(g != gestures.end())
{
if (g->second->mode == GestureMode::Axis)
global_evdev->moveAxis(g->second->axis, abs(m.x) * g->second->axis_multiplier);
global_evdev->moveAxis(g->second->axis.code, abs(m.x) * g->second->axis.multiplier);
if (g->second->mode == GestureMode::OnFewPixels)
{
g->second->per_pixel_mod += abs(m.x);

@ -72,12 +72,15 @@ namespace logid
class Gesture
{
public:
Gesture(ButtonAction* ba, GestureMode m, int pp=0, uint a=0, float am=1)
: action (ba), mode (m), per_pixel (pp), axis (a), axis_multiplier (am)
{
}
struct axis_info {
uint code;
float multiplier;
};
Gesture(ButtonAction* ba, GestureMode m, void* aux=nullptr);
Gesture(const Gesture &g, Device* dev)
: action (g.action->copy(dev)), mode (g.mode), per_pixel (g.per_pixel), axis (g.axis), axis_multiplier (g.axis_multiplier)
: action (g.action->copy(dev)), mode (g.mode), per_pixel (g.per_pixel),
axis (g.axis)
{
}
@ -85,8 +88,7 @@ namespace logid
GestureMode mode;
int per_pixel;
int per_pixel_mod;
uint axis;
float axis_multiplier;
axis_info axis;
};
class GestureAction : public ButtonAction

@ -325,13 +325,13 @@ ButtonAction* logid::parse_action(Action type, const Setting* action_config, boo
if(mode == GestureMode::Axis)
{
uint axis;
Gesture::axis_info axis;
try
{
std::string axis_str;
if(!gesture_config.lookupValue("axis", axis_str))
throw SettingTypeException(gesture_config["axis"]);
axis = libevdev_event_code_from_name(EV_REL, axis_str.c_str());
axis.code = libevdev_event_code_from_name(EV_REL, axis_str.c_str());
}
catch(SettingNotFoundException &e)
{
@ -346,15 +346,15 @@ ButtonAction* logid::parse_action(Action type, const Setting* action_config, boo
continue;
}
float multiplier = 1;
axis.multiplier = 1;
try
{
if(!gesture_config.lookupValue("axis_multiplier", multiplier))
if(!gesture_config.lookupValue("axis_multiplier", axis.multiplier))
{
int im = 1;
if(!gesture_config.lookupValue("axis_multiplier", im))
throw SettingTypeException(gesture_config["axis_multiplier"]);
multiplier = im;
axis.multiplier = (float)im;
}
}
catch(SettingNotFoundException &e) { }
@ -364,7 +364,7 @@ ButtonAction* logid::parse_action(Action type, const Setting* action_config, boo
continue;
}
gestures.insert({direction, new Gesture(new NoAction(), GestureMode::Axis, 0, axis, multiplier)});
gestures.insert({direction, new Gesture(new NoAction(), GestureMode::Axis, &axis)});
continue;
}
@ -406,7 +406,7 @@ ButtonAction* logid::parse_action(Action type, const Setting* action_config, boo
int pp;
if(!gesture_config.lookupValue("pixels", pp))
throw SettingTypeException(gesture_config["pixels"]);
gestures.insert({direction, new Gesture(ba, mode, pp)});
gestures.insert({direction, new Gesture(ba, mode, &pp)});
}
catch(SettingNotFoundException &e)
{

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