You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
129 lines
4.2 KiB
129 lines
4.2 KiB
|
|
let pathfinder |
|
//TODO replace with simple pathfinder motions |
|
|
|
let cfg = {} |
|
let bot = {} |
|
let inv |
|
// cfg.autosleep = false |
|
|
|
function sleep(quiet = cfg.sleep.quiet) { |
|
if(bot.game.dimension !== "minecraft:overworld" || cfg.sleep.force){ |
|
!quiet && bot.chat("can't sleep, not in overworld now") |
|
return |
|
} |
|
if (bot.isSleeping && !cfg.sleep.force) { |
|
!quiet && bot.chat("already in bed!") |
|
return |
|
} |
|
let bed = bot.findBlock({ |
|
matching: block => bot.isABed(block) |
|
}) |
|
let bed_occupied = bed && bot.parseBedMetadata(bed).occupied |
|
if (bed && bed_occupied) { |
|
bot.lookAt(bed.position) |
|
bed = bot.findBlock({ |
|
matching: block => bot.isABed(block) && !bot.parseBedMetadata(block).occupied |
|
}) || bed |
|
bed_occupied = bot.parseBedMetadata(bed).occupied |
|
} |
|
if (bed && !bed_occupied) { |
|
bot.lookAt(bed.position) |
|
bot.waitForChunksToLoad(() => { |
|
cfg.plugins.mover && cfg.plugins.mover.moveNear(bed.position, 2) |
|
bot.once('goal_reached', (goal) => { |
|
console.info(goal) |
|
try { |
|
bot.sleep(bed, (err) => { |
|
if (err) { |
|
!quiet && bot.chat(`can't sleep: ${err.message}`) |
|
} else { |
|
!quiet && bot.chat("zzz") |
|
// apparently, `bot.isSleeping = true` takes a while |
|
// maybe it's async |
|
console.log("sleeping? ", bot.isSleeping) |
|
} |
|
}) |
|
} catch (error) { |
|
console.error(error) |
|
} |
|
}) |
|
}) |
|
} else if (bed = bot.inventory.items().filter(bot.isABed)[0]) { |
|
const v = require('vec3') |
|
bot.equip(bed, "hand", (err) => { if (err) console.error(err) }) |
|
bot.waitForChunksToLoad(() => { |
|
let refBlock = |
|
// FIXME hack to get around findBlock returning null |
|
bot.blockAt(bot.entity.position.offset(1, 0, 1), false) |
|
// bot.findBlock({ |
|
// matching: (block) => { |
|
// // if (block && block.type !== 0 && block.position) { |
|
// if (block && block.position) { |
|
// console.info("found", block) |
|
// const blockAbove = bot.blockAt(block.position.offset(0, 1, 0)) |
|
// return !blockAbove || blockAbove.type === 0 |
|
// } |
|
// // console.info("not found", block) |
|
// return false |
|
// } |
|
// , maxDistance: 10 |
|
// }) |
|
console.log(refBlock) |
|
bot.placeBlock(refBlock, new v.Vec3(0, 1, 0), console.error) |
|
setTimeout(sleep, 3000, true) |
|
}) |
|
} else { |
|
// TODO: use mover |
|
// bot.gameplay.solveFor( |
|
// new ObtainItem("bed"), (err) => { |
|
// if (err) { |
|
!quiet && bot.chat(`need a${bed_occupied ? "n unoccupied" : ""} bed: may not see if just placed`) |
|
// } |
|
// } |
|
// ) |
|
// bot.chat('/afk') |
|
} |
|
bot.pathfinder.movements |
|
} |
|
|
|
function wake() { |
|
bot.wake((err) => { |
|
if (err) { |
|
bot.chat(`can't wake up: ${err.message}`) |
|
} else { |
|
bot.chat('woke up') |
|
} |
|
}) |
|
} |
|
|
|
function autoSleep() { |
|
if (!bot.time.isDay && !cfg.sleep.timeoutFn && cfg.sleep.auto && !bot.isSleeping) { |
|
sleep() |
|
cfg.sleep.timeoutFn = setTimeout(() => { cfg.sleep.timeoutFn = null }, cfg.sleep.timeout) |
|
console.log("sleeping?", bot.isSleeping, bot.time.isDay, bot.time.timeOfDay) |
|
} |
|
} |
|
|
|
const load = (config) => { |
|
cfg = config |
|
bot = cfg.bot |
|
cfg.sleep = { |
|
auto: true, |
|
// timeout: 30 * 1000, |
|
timeout: 2 * 60 * 1000, |
|
quiet: !!cfg.quiet |
|
} |
|
|
|
pathfinder = bot.pathfinder || require('mineflayer-pathfinder').pathfinder |
|
// bot.loadPlugin(pathfinder) |
|
inv = cfg.plugins["inventory"] |
|
bot.on("time", autoSleep) |
|
|
|
} |
|
|
|
const unload = () => { |
|
bot.off("time", autoSleep) |
|
} |
|
|
|
module.exports = { load, unload, sleep, wake } |