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No commits in common. "8e719d5ccf42d95e28290a0cca2d87660814e36a" and "902732c6ddab081273293ed5dca3bad2fb488856" have entirely different histories.

2 changed files with 26 additions and 53 deletions

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@ -431,16 +431,15 @@ function command(username, message) {
case "toss": case "toss":
case "drop": case "drop":
if (!message_parts[1]) { return false } // FIXME, works but ugly if (!message_parts[1]) { return false } // FIXME, works but ugly
// TODO use cfg.plugins.inventory.itemByName
const item = cfg.plugins.inventory.itemByName(message_parts[1])
if (!mcData.findItemOrBlockByName(message_parts[1])) { if (!mcData.findItemOrBlockByName(message_parts[1])) {
console.log("doesn't exist:", message_parts[1]) console.log("doesn't exist:", message_parts[1])
cfg.quiet || bot.chat(`item doesn't exist: ${message_parts[1]}`) cfg.quiet || bot.chat(`item doesn't exist: ${message_parts[1]}`)
return false return false
} } else if (!item) {
const item = cfg.plugins.inventory.itemByName(message_parts[1])
if (!item) {
console.log("don't have:", message_parts[1]) console.log("don't have:", message_parts[1])
cfg.quiet || bot.chat(`don't have item: ${message_parts[1]}`) cfg.quiet || bot.chat(`don't have item: ${message_parts[1]}`)
return false
} }
switch (message_parts.length) { switch (message_parts.length) {
case 2: case 2:

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@ -7,75 +7,49 @@ let bot = {}
let inv let inv
// cfg.autosleep = false // cfg.autosleep = false
function sleep(quiet = cfg.sleep.quiet) { function sleep(quiet) {
quiet = quiet !== undefined ? quiet : cfg.sleep.quiet
if(bot.game.dimension !== "minecraft:overworld" || cfg.sleep.force){ if(bot.game.dimension !== "minecraft:overworld" || cfg.sleep.force){
!quiet && bot.chat("can't sleep, not in overworld now") !quiet && bot.chat("can't sleep, not in overworld now")
return return
} }
if (bot.isSleeping && !cfg.sleep.force) {
!quiet && bot.chat("already in bed!")
return
}
let bed = bot.findBlock({ let bed = bot.findBlock({
matching: block => bot.isABed(block) matching: block => bot.isABed(block)
}) })
let bed_occupied = bed && bot.parseBedMetadata(bed).occupied let bedstatus = bed && bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
if (bed && bed_occupied) { if(bed && bedstatus == "n unoccupied"){
bot.lookAt(bed.position) bot.lookAt(bed.position)
bed = bot.findBlock({ bed = bot.findBlock({
matching: block => bot.isABed(block) && !bot.parseBedMetadata(block).occupied matching: block => bot.isABed(block) && !bot.parseBedMetadata(block).occupied
}) || bed }) || bed
bed_occupied = bot.parseBedMetadata(bed).occupied bedstatus = bot.parseBedMetadata(bed).occupied ? "n unoccupied" : ""
} }
if (bed && !bed_occupied) { if (bed && bedstatus == "") {
bot.lookAt(bed.position) bot.lookAt(bed.position)
bot.waitForChunksToLoad(() => { bot.waitForChunksToLoad(() => {
cfg.plugins.mover && cfg.plugins.mover.moveNear(bed.position, 2) cfg.plugins.mover.moveNear(bed.position)
bot.once('goal_reached', (goal) => { bot.sleep(bed, (err) => {
console.info(goal) if (err) {
bot.sleep(bed, (err) => { !quiet && bot.chat(`can't sleep: ${err.message}`)
if (err) { } else {
!quiet && bot.chat(`can't sleep: ${err.message}`) !quiet && bot.chat("zzz")
} else { console.log("sleeping? ", bot.isSleeping)
!quiet && bot.chat("zzz") // hack until this is fixed
console.log("sleeping? ", bot.isSleeping) // bot.isSleeping = bot.isSleeping ? bot.isSleeping : true
// hack until this is fixed bot.isSleeping = true
// TODO confirm this is fixed }
// bot.isSleeping = true
}
})
}) })
}) })
} else if (bed = bot.inventory.items().filter(bot.isABed)[0]) { } else if (inv && inv.equipItem("red_bed", "hand", true)) {
const v = require('vec3') // doesn't work fortunately
bot.equip(bed, "hand", (err) => { if (err) console.error(err) }) // FIXME: DONT IMPLEMENT until it is detected as NOT NETHER
bot.waitForChunksToLoad(() => { // bot.placeBlock()
let refBlock =
// FIXME hack to get around findBlock returning null
bot.blockAt(bot.entity.position.offset(1, 0, 1), false)
// bot.findBlock({
// matching: (block) => {
// // if (block && block.type !== 0 && block.position) {
// if (block && block.position) {
// console.info("found", block)
// const blockAbove = bot.blockAt(block.position.offset(0, 1, 0))
// return !blockAbove || blockAbove.type === 0
// }
// // console.info("not found", block)
// return false
// }
// , maxDistance: 10
// })
console.log(refBlock)
bot.placeBlock(refBlock, new v.Vec3(0, 1, 0), console.error)
setTimeout(sleep, 3000, true)
})
} else { } else {
// TODO: use mover // TODO: use mover
// bot.gameplay.solveFor( // bot.gameplay.solveFor(
// new ObtainItem("bed"), (err) => { // new ObtainItem("bed"), (err) => {
// if (err) { // if (err) {
!quiet && bot.chat(`need a${bed_occupied ? "n unoccupied" : ""} bed: may not see if just placed`) // !quiet && bot.chat(`need a${bedstatus} bed: may not see if just placed`)
// } // }
// } // }
// ) // )
@ -98,7 +72,7 @@ function autoSleep() {
if (!bot.time.isDay && !cfg.sleep.timeoutFn && cfg.sleep.auto && !bot.isSleeping) { if (!bot.time.isDay && !cfg.sleep.timeoutFn && cfg.sleep.auto && !bot.isSleeping) {
sleep() sleep()
cfg.sleep.timeoutFn = setTimeout(() => { cfg.sleep.timeoutFn = null }, cfg.sleep.timeout) cfg.sleep.timeoutFn = setTimeout(() => { cfg.sleep.timeoutFn = null }, cfg.sleep.timeout)
console.log("sleeping?", bot.isSleeping, bot.time.isDay, bot.time.timeOfDay) console.log("sleeping?", bot.isSleeping, bot.time)
} }
} }