fix(mover): 🎨 fix quiet not being "followed"
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@ -67,8 +67,8 @@ function follow(entity, dynamic = true, distance = 3) {
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console.assert(entity)
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const { GoalFollow } = require('mineflayer-pathfinder').goals
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cfg.quiet && console.log(entity)
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|| bot.chat(
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// console.log(entity)
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cfg.quiet || bot.chat(
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`following ${entity.type
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}: ${entity.username || entity.displayName
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}${dynamic ? "" : " once"}`
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