feat(mover): ✨ implement moveY (vertical move up or down)
Doesn't appear to be working properly, bot assumes XZ is goal reached
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		| @@ -209,6 +209,10 @@ function command(username, message) { | ||||
|                         case "closer": | ||||
|                             subcommand("go follow close") | ||||
|                             break | ||||
|                         case "up": | ||||
|                         case "down": | ||||
|                             cfg.plugins.mover.moveY(player.position) | ||||
|                             break | ||||
|                         default: | ||||
|                             subcommand("go follow once") | ||||
|                     } | ||||
|   | ||||
| @@ -50,6 +50,19 @@ function moveXZ(pos) { | ||||
|     bot.pathfinder.setGoal(new GoalXZ(pos.x, pos.z)) | ||||
| } | ||||
|  | ||||
| function moveY(pos) { | ||||
|     const { GoalY } = require('mineflayer-pathfinder').goals | ||||
|  | ||||
|     if (Array.isArray(pos) && pos.length == 1) { | ||||
|         pos = v(null, pos[0], null) | ||||
|     } | ||||
|     pos = v(pos) | ||||
|     console.log(pos) | ||||
|     cfg.quiet || bot.chat(`moving to ${pos.floored()}`) | ||||
|     bot.pathfinder.setMovements(movements.defaultMove) | ||||
|     bot.pathfinder.setGoal(new GoalY(pos.y)) | ||||
| } | ||||
|  | ||||
| function follow(entity, dynamic = true, distance = 3) { | ||||
|     console.assert(entity) | ||||
|     const { GoalFollow } = require('mineflayer-pathfinder').goals | ||||
| @@ -120,4 +133,4 @@ const unload = () => { | ||||
|     bot.off('goal_reached', goalReached) | ||||
| } | ||||
|  | ||||
| module.exports = { load, unload, stop, initMoves, moveNear, moveXZ, follow } | ||||
| module.exports = { load, unload, stop, initMoves, moveNear, moveXZ, moveY, follow } | ||||
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