feat(mover): ✨ inform when goal reached
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@ -73,6 +73,23 @@ function hit(blockOrEntity) {
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bot.chat(`hitting ${entity.name || entity.type}`)
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}
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function goalReached(goal) {
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console.log(goal)
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const entity = goal?.entity
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let entityInfo = ""
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if (entity) {
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entityInfo += entity.type + ": "
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switch (entity.type) {
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case "player":
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entityInfo += entity.username
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break;
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default:
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break;
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}
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}
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cfg.quiet || bot.chat(`goal reached: ${entityInfo}; pos: [x:${goal?.x}, y:${goal?.y}, z:${goal?.z}]`)
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}
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function stop() {
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bot.pathfinder.setGoal(null)
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bot.stopDigging()
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@ -94,11 +111,13 @@ const load = (config) => {
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// initMoves(bot, mcData)
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setTimeout(initMoves, 500, bot, mcData)
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bot.on('goal_reached', goalReached)
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}
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const unload = () => {
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stop()
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bot.off('goal_reached', goalReached)
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}
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module.exports = { load, unload, stop, initMoves, moveNear, moveXZ, follow }
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