fix: Normalize angle for dimension text to align with arc
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
@@ -735,6 +735,11 @@ void ViewportWidget::paintGL()
|
||||
lineAngle = atan2(lineVec.z(), lineVec.y());
|
||||
}
|
||||
|
||||
double angleDiff = lineAngle - refAngle;
|
||||
while (angleDiff <= -M_PI) angleDiff += 2 * M_PI;
|
||||
while (angleDiff > M_PI) angleDiff -= 2 * M_PI;
|
||||
lineAngle = refAngle + angleDiff;
|
||||
|
||||
double angleDiffDegrees = qRadiansToDegrees(lineAngle - refAngle);
|
||||
while (angleDiffDegrees <= -180.0) angleDiffDegrees += 360.0;
|
||||
while (angleDiffDegrees > 180.0) angleDiffDegrees -= 360.0;
|
||||
|
||||
Reference in New Issue
Block a user