fix: Normalize angle for dimension text to align with arc

Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
2026-02-16 20:23:39 -07:00
parent c43330fe5e
commit f5c7f6d326

View File

@@ -735,6 +735,11 @@ void ViewportWidget::paintGL()
lineAngle = atan2(lineVec.z(), lineVec.y());
}
double angleDiff = lineAngle - refAngle;
while (angleDiff <= -M_PI) angleDiff += 2 * M_PI;
while (angleDiff > M_PI) angleDiff -= 2 * M_PI;
lineAngle = refAngle + angleDiff;
double angleDiffDegrees = qRadiansToDegrees(lineAngle - refAngle);
while (angleDiffDegrees <= -180.0) angleDiffDegrees += 360.0;
while (angleDiffDegrees > 180.0) angleDiffDegrees -= 360.0;