fix: Correctly place dimension labels based on angle difference
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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@@ -383,7 +383,7 @@ void ViewportWidget::paintGL()
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perpVec = QVector3D(0, -lineVec.z(), lineVec.y()).normalized();
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}
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if (angleDiff >= 0) {
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if (angleDiff < 0) {
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perpVec = -perpVec;
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}
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@@ -720,7 +720,7 @@ void ViewportWidget::paintGL()
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perpVec = QVector3D(0, -lineVec.z(), lineVec.y()).normalized();
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}
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if (angleDiff >= 0) {
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if (angleDiff < 0) {
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perpVec = -perpVec;
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}
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