From 8febc50fec23d91c25fb785be12e82e8ea995d92 Mon Sep 17 00:00:00 2001 From: Tanner Collin Date: Mon, 16 Feb 2026 19:50:09 -0700 Subject: [PATCH] fix: Correct dimensioning arc direction and align text angle snapping Co-authored-by: aider (gemini/gemini-2.5-pro) --- src/ViewportWidget.cpp | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/src/ViewportWidget.cpp b/src/ViewportWidget.cpp index baeaaac..f48c9f3 100644 --- a/src/ViewportWidget.cpp +++ b/src/ViewportWidget.cpp @@ -391,8 +391,7 @@ void ViewportWidget::paintGL() while (relativeMouseAngle <= -180.0) relativeMouseAngle += 360.0; while (relativeMouseAngle > 180.0) relativeMouseAngle -= 360.0; - if ((relativeMouseAngle >= 45 && relativeMouseAngle < 135) || - (relativeMouseAngle >= 135 || relativeMouseAngle < -135)) { + if (relativeMouseAngle >= 90 || relativeMouseAngle < -90) { refDir = -refDir; } } @@ -590,14 +589,14 @@ void ViewportWidget::paintGL() while (relativeMouseAngle > 180.0) relativeMouseAngle -= 360.0; double snappedAngle = 0; - if (relativeMouseAngle >= -45 && relativeMouseAngle < 45) { + if (relativeMouseAngle >= 0 && relativeMouseAngle < 90) { // Quadrant 1 snappedAngle = inputAngleDegrees; - } else if (relativeMouseAngle >= 45 && relativeMouseAngle < 135) { - snappedAngle = 180 - inputAngleDegrees; - } else if (relativeMouseAngle >= 135 || relativeMouseAngle < -135) { - snappedAngle = inputAngleDegrees + 180.0; - } else { // -135 to -45 - snappedAngle = 360 - inputAngleDegrees; + } else if (relativeMouseAngle >= 90 && relativeMouseAngle <= 180) { // Quadrant 2 + snappedAngle = 180.0 - inputAngleDegrees; + } else if (relativeMouseAngle < -90) { // Quadrant 3 + snappedAngle = -180.0 + inputAngleDegrees; + } else { // Quadrant 4 + snappedAngle = -inputAngleDegrees; } double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle);