feat: Implement in-viewport sketch plane selection
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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@@ -43,6 +43,7 @@ public:
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public slots:
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void onSketchModeStarted(SketchPlane plane);
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void onSketchModeEnded();
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void onPlaneSelectionModeStarted();
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void onActiveToolChanged(int tool);
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float xRotation() const;
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@@ -62,6 +63,7 @@ public slots:
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signals:
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void lineAdded(const gp_Pnt& start, const gp_Pnt& end);
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void planeSelected(SketchPlane plane);
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protected:
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void initializeGL() override;
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@@ -75,9 +77,11 @@ protected:
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private:
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QVector3D project(const QVector3D& worldCoord, const QMatrix4x4& modelView, const QMatrix4x4& projection, const QRect& viewport);
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QVector3D unproject(const QPoint& screenPos);
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QVector3D unproject(const QPoint& screenPos, SketchPlane plane);
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void drawAxisLabels(QPainter& painter, const QMatrix4x4& modelView, const QMatrix4x4& projection);
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void drawSketch(const SketchFeature* sketch);
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void drawSelectionPlanes();
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ViewportWidget::SketchPlane checkPlaneSelection(const QPoint& screenPos);
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QMatrix4x4 projection;
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ViewCube* m_viewCube;
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@@ -86,6 +90,9 @@ private:
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Document* m_document = nullptr;
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SketchPlane m_currentPlane = SketchPlane::NONE;
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bool m_isSelectingPlane = false;
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SketchPlane m_highlightedPlane = SketchPlane::NONE;
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int m_activeTool = 0;
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bool m_isDefiningLine = false;
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gp_Pnt m_firstLinePoint;
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