fix: Update Qt API usage for QWheelEvent and QMatrix4x4
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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@@ -51,7 +51,7 @@ void Camera::wheelEvent(QWheelEvent* event, const QVector3D& worldPos)
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QMatrix4x4 rotation;
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QMatrix4x4 rotation;
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rotation.rotate(m_xRot / 16.0f, 1, 0, 0);
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rotation.rotate(m_xRot / 16.0f, 1, 0, 0);
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rotation.rotate(m_yRot / 16.0f, 0, 1, 0);
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rotation.rotate(m_yRot / 16.0f, 0, 1, 0);
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QVector3D p_camera = rotation * worldPos;
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QVector3D p_camera = rotation.map(worldPos);
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if (std::abs(p_camera.z() + oldZoom) < 1e-6) {
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if (std::abs(p_camera.z() + oldZoom) < 1e-6) {
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setZoom(newZoom);
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setZoom(newZoom);
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@@ -239,7 +239,7 @@ void ViewportWidget::mouseMoveEvent(QMouseEvent *event)
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void ViewportWidget::wheelEvent(QWheelEvent *event)
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void ViewportWidget::wheelEvent(QWheelEvent *event)
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{
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{
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QVector3D worldPos = unproject(event->pos(), m_currentPlane);
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QVector3D worldPos = unproject(event->position().toPoint(), m_currentPlane);
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m_camera->wheelEvent(event, worldPos);
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m_camera->wheelEvent(event, worldPos);
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}
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}
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