refactor: Revert home button color inversion logic

Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
2026-02-17 17:25:36 -07:00
parent 22efad4684
commit 6396e49f9b

View File

@@ -1,6 +1,5 @@
#include "ViewCube.h" #include "ViewCube.h"
#include <QGuiApplication> #include <QGuiApplication>
#include <QImage>
#include <QPainter> #include <QPainter>
#include <QFont> #include <QFont>
#include <QOpenGLShaderProgram> #include <QOpenGLShaderProgram>
@@ -237,16 +236,7 @@ void ViewCube::paint2D(QPainter& painter, int widgetWidth, int widgetHeight)
m_homeButtonRect = getHomeButtonRect(widgetWidth); m_homeButtonRect = getHomeButtonRect(widgetWidth);
if (m_homeButtonRenderer && m_homeButtonRenderer->isValid()) { if (m_homeButtonRenderer && m_homeButtonRenderer->isValid()) {
QImage image(m_homeButtonRect.size(), QImage::Format_ARGB32_Premultiplied); m_homeButtonRenderer->render(&painter, m_homeButtonRect);
image.fill(Qt::transparent);
QPainter imagePainter(&image);
m_homeButtonRenderer->render(&imagePainter);
imagePainter.end();
image.invertPixels(QImage::InvertRgb);
painter.drawImage(m_homeButtonRect, image);
} }
} }