style: Increase default view cube opacity
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@@ -42,7 +42,7 @@ void ViewCube::paintGL(QOpenGLShaderProgram* simpleShader, int simpleShaderColor
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QRect viewCubeRect(width - viewCubeSize, 0, viewCubeSize, viewCubeSize);
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QPoint physicalMousePos = mousePos * QGuiApplication::primaryScreen()->devicePixelRatio();
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float opacity = 0.25f;
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float opacity = 0.5f;
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if (viewCubeRect.contains(physicalMousePos)) {
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opacity = 1.0f;
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}
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