style: Increase default view cube opacity
This commit is contained in:
@@ -42,7 +42,7 @@ void ViewCube::paintGL(QOpenGLShaderProgram* simpleShader, int simpleShaderColor
|
|||||||
QRect viewCubeRect(width - viewCubeSize, 0, viewCubeSize, viewCubeSize);
|
QRect viewCubeRect(width - viewCubeSize, 0, viewCubeSize, viewCubeSize);
|
||||||
QPoint physicalMousePos = mousePos * QGuiApplication::primaryScreen()->devicePixelRatio();
|
QPoint physicalMousePos = mousePos * QGuiApplication::primaryScreen()->devicePixelRatio();
|
||||||
|
|
||||||
float opacity = 0.25f;
|
float opacity = 0.5f;
|
||||||
if (viewCubeRect.contains(physicalMousePos)) {
|
if (viewCubeRect.contains(physicalMousePos)) {
|
||||||
opacity = 1.0f;
|
opacity = 1.0f;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user