fix: Correct 2D axis label Y-position and set color to white
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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@@ -87,7 +87,7 @@ void ViewCube::paintGL(QOpenGLShaderProgram* simpleShader, int simpleShaderColor
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QVector3D zAxisNdc = mvp.map(zAxisEnd);
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const int vpX = width - viewCubeSize;
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const int vpY = height - viewCubeSize;
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const int vpY = 0;
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const int vpW = viewCubeSize;
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const int vpH = viewCubeSize;
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const float dpr = QGuiApplication::primaryScreen()->devicePixelRatio();
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@@ -261,7 +261,7 @@ void ViewCube::paint2D(QPainter& painter, int widgetWidth, int widgetHeight)
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{
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QFont font("Arial", 10, QFont::Bold);
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painter.setFont(font);
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painter.setPen(Qt::black);
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painter.setPen(Qt::white);
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QFontMetrics fm(font);
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QRect xRect = fm.boundingRect("X");
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