Files
minecraft-bot/tests/test_chest_detection.py
T

110 lines
4.1 KiB
Python

import time
import unittest
from munch import Munch
from minecraft.networking.modern import BlockEventPacket
from mosfet.game import Game
from mosfet.protocol.managers import ChestOpenManager
class FakeConnection:
def __init__(self):
self.registry_ids = {'minecraft:block': {
'minecraft:stone': 1,
'minecraft:chest': 2,
'minecraft:trapped_chest': 3,
}}
self.listeners = []
def register_packet_listener(self, handler, packet_type):
self.listeners.append((handler, packet_type))
class ChestDetectionTests(unittest.TestCase):
def setUp(self):
self.connection = FakeConnection()
self.g = Munch(connection=self.connection)
self.manager = ChestOpenManager(self.g)
self.position = (12, 64, -7)
def event(self, block_id=2, action=1, viewers=1, position=None):
x, y, z = position or self.position
return Munch(
location=Munch(x=x, y=y, z=z),
block_id=block_id, action=action, parameter=viewers,
)
def test_registers_block_event_packet_and_records_other_player_open(self):
self.assertIn((self.manager.handle_block_event, BlockEventPacket),
self.connection.listeners)
self.manager.handle_block_event(self.event(viewers=1))
self.assertEqual(self.g.chest_viewers[self.position], 1)
self.assertEqual(self.g.last_chest_opened_by_other['position'],
self.position)
self.assertEqual(self.g.last_chest_opened_by_other['block'], 'chest')
self.assertEqual(len(self.g.chest_open_events), 1)
def test_bot_open_is_not_misreported_but_later_viewer_is(self):
self.g.pending_chest_open = {
'position': self.position,
'requested_at': time.monotonic(),
}
self.manager.handle_block_event(self.event(viewers=1))
self.assertIsNone(self.g.last_chest_opened_by_other)
self.assertIsNotNone(self.g.pending_chest_open)
self.manager.handle_block_event(self.event(viewers=2))
self.assertEqual(self.g.last_chest_opened_by_other['viewers'], 2)
self.assertEqual(self.g.last_chest_opened_by_other['previous_viewers'], 1)
def test_bot_open_of_either_double_chest_half_is_not_misreported(self):
other_half = (13, 64, -7)
self.g.pending_chest_open = {
'position': self.position,
'positions': (self.position, other_half),
'requested_at': time.monotonic(),
}
self.manager.handle_block_event(
self.event(position=other_half, viewers=1))
self.assertIsNone(self.g.last_chest_opened_by_other)
self.assertIsNotNone(self.g.pending_chest_open)
self.assertEqual(self.g.chest_viewers[other_half], 1)
def test_ignores_non_chests_and_tracks_close(self):
self.manager.handle_block_event(self.event(block_id=1, viewers=1))
self.assertIsNone(self.g.last_chest_opened_by_other)
self.manager.handle_block_event(self.event(viewers=1))
self.manager.handle_block_event(self.event(viewers=0))
self.assertNotIn(self.position, self.g.chest_viewers)
self.assertEqual(len(self.g.chest_open_events), 1)
def test_open_container_marks_bot_initiated_chest_open(self):
sent = []
game = Game.__new__(Game)
other_half = (12, 64, -8)
game.g = Munch(
chunks=Munch(get_block_at=lambda *_position: None),
world=Munch(_double_chest_positions=lambda _position:
(self.position,)))
game.place_block = lambda location, face, **kwargs: sent.append(
(location, face, kwargs))
game.open_container(self.position)
self.assertEqual(sent[0][0], self.position)
self.assertEqual(game.g.pending_chest_open['position'], self.position)
self.assertIn(self.position, game.g.pending_chest_open['positions'])
self.assertIn(other_half, game.g.pending_chest_open['positions'])
self.assertIsInstance(game.g.pending_chest_open['requested_at'], float)
if __name__ == '__main__':
unittest.main()