60 lines
1.5 KiB
Python
60 lines
1.5 KiB
Python
import importlib
|
|
from math import floor, ceil
|
|
|
|
import blocks
|
|
importlib.reload(blocks)
|
|
|
|
TICK = 0.05
|
|
|
|
def padd(p1, p2):
|
|
return (p1[0] + p2[0], p1[1] + p2[1], p1[2] + p2[2])
|
|
|
|
def psub(p1, p2):
|
|
return (p1[0] - p2[0], p1[1] - p2[1], p1[2] - p2[2])
|
|
|
|
def pmul(p, s):
|
|
return (s*p[0], s*p[1], s*p[2])
|
|
|
|
def phyp(p1, p2):
|
|
return hypot(p1[0] - p2[0], p1[1] - p2[1], p1[2] - p2[2])
|
|
|
|
def phyp_bias(p1, p2, origin):
|
|
origin_distance = phyp(origin, p2)
|
|
height_diff = p2[1] - p1[1]
|
|
height_diff = height_diff*8 if height_diff < 0 else height_diff*0.5
|
|
return hypot(p1[0] - p2[0], height_diff, p1[2] - p2[2]) + origin_distance*1.5
|
|
|
|
def pint(p):
|
|
return (floor(p[0]), floor(p[1]), floor(p[2]))
|
|
|
|
def cap(x, amount):
|
|
sign = 1 if x >= 0 else -1
|
|
return sign * min(abs(x), amount)
|
|
|
|
def break_time(block_id, held_item=0, in_water=False, on_ground=True, enchantments=[], effects={}):
|
|
# from PrismarineJS/prismarine-block
|
|
data = blocks.get(block_id)
|
|
|
|
can_harvest = 'harvestTools' not in data or str(held_item) in data['harvestTools']
|
|
tool_multipliers = blocks.mcd.materials.get(data['material'], [])
|
|
is_best_tool = held_item in tool_multipliers
|
|
time = data['hardness']
|
|
|
|
if can_harvest:
|
|
time *= 1.5
|
|
else:
|
|
time *= 5.0
|
|
|
|
if is_best_tool:
|
|
speed_multiplier = tool_multipliers[held_item]
|
|
# TODO: calc efficiency, haste, mining fatigue
|
|
else:
|
|
speed_multiplier = 1.0
|
|
|
|
time /= speed_multiplier
|
|
if in_water: time *= 5.0
|
|
if not on_ground: time *= 5.0
|
|
|
|
return time
|
|
|