minecraft-bot/custom/networking/packets/clientbound/play/chunk_data.py

139 lines
4.1 KiB
Python

from math import floor
from minecraft.networking.packets import Packet, PacketBuffer
from minecraft.networking.types import (
VarInt, Integer, Boolean, UnsignedByte, Long, Short,
multi_attribute_alias, Vector, UnsignedLong
)
from ....types import nbt
class ChunkDataPacket(Packet):
id = 0x20
packet_name = 'chunk data'
fields = 'x', 'bit_mask_y', 'z', 'full_chunk'
def read(self, file_object):
print('reading chunk')
self.x = Integer.read(file_object)
self.z = Integer.read(file_object)
self.full_chunk = Boolean.read(file_object)
self.bit_mask_y = VarInt.read(file_object)
self.heightmaps = Nbt.read(file_object)
self.biomes = []
if self.full_chunk:
biomes_length = VarInt.read(file_object)
for i in range(biomes_length):
self.biomes.append(Integer.read(file_object))
size = VarInt.read(file_object)
self.data = file_object.read(size)
size_entities = VarInt.read(file_object)
self.entities = []
for i in range(size_entities):
self.entities.append(Nbt.read(file_object))
self.decode_chunk_data()
def write_fields(self, packet_buffer):
Integer.send(self.x, packet_buffer)
Integer.send(self.z, packet_buffer)
Boolean.send(self.full_chunk, packet_buffer)
VarInt.send(self.bit_mask_y, packet_buffer)
Nbt.send(self.heightmaps, packet_buffer)
if self.full_chunk:
for i in range(1024):
Integer.send(self.biomes[i], packet_buffer)
VarInt.send(len(self.data), packet_buffer)
packet_buffer.send(self.data)
VarInt.send(len(self.entities), packet_buffer)
for e in self.entities:
Nbt.send(e, packet_buffer)
def decode_chunk_data(self):
packet_data = PacketBuffer()
packet_data.send(self.data)
packet_data.reset_cursor()
self.chunks = {}
for i in range(16): #0-15
self.chunks[i] = Chunk(self.x, i, self.z)
if self.bit_mask_y & (1 << i):
self.chunks[i].read(packet_data)
for e in self.entities:
y = e['y']
self.chunks[floor(y/16)].entities.append(e)
class Chunk:
position = multi_attribute_alias(Vector, 'x', 'y', 'z')
def __init__(self, x, y, z, empty=True):
self.x = x
self.y = y
self.z = z
self.empty = empty
self.entities = []
def __repr__(self):
return 'Chunk(%r, %r, %r)' % (self.x, self.y, self.z)
def read(self, file_object):
self.empty = False
self.block_count = Short.read(file_object)
self.bpb = UnsignedByte.read(file_object)
if self.bpb <= 4:
self.bpb = 4
if self.bpb <= 8: # Indirect palette
self.palette = []
size = VarInt.read(file_object)
for i in range(size):
self.palette.append(VarInt.read(file_object))
else: # Direct palette
self.palette = None
size = VarInt.read(file_object)
longs = []
for i in range(size):
longs.append(UnsignedLong.read(file_object))
self.blocks = []
mask = (1 << self.bpb)-1
for i in range(4096):
l1 = int((i*self.bpb)/64)
offset = (i*self.bpb)%64
l2 = int(((i+1)*self.bpb-1)/64)
n = longs[l1] >> offset
if l2>l1:
n |= longs[l2] << (64-offset)
n &= mask
if self.palette:
n = self.palette[n]
self.blocks.append(n)
def write_fields(self, packet_buffer):
pass # TODO
def get_block_at(self, x, y, z):
if self.empty:
return 0
return self.blocks[x+y*256+z*16]
def set_block_at(self, x, y, z, block):
if self.empty:
self.init_empty()
self.blocks[x+y*256+z*16] = block
def init_empty(self):
self.blocks = []
for i in range(4096):
self.blocks.append(0)
self.empty = False
@property
def origin(self):
return self.position*16