from flask import Flask app = Flask(__name__) USERNAME = '' PASSWORD = '' SERVER = '' from custom.managers import DataManager, ChunksManager, ChatManager from minecraft import authentication from minecraft.exceptions import YggdrasilError from minecraft.networking.connection import Connection from minecraft.networking.packets import Packet, clientbound, serverbound @app.route('/') def hello_world(): return 'Hello, World!' def main(): mcdata = DataManager('./mcdata') auth_token = authentication.AuthenticationToken() try: auth_token.authenticate(USERNAME, PASSWORD) except YggdrasilError as e: print(e) sys.exit() print("Logged in as %s..." % auth_token.username) connection = Connection( SERVER, 25565, auth_token=auth_token) def handle_join_game(join_game_packet): print('Connected.') connection.register_packet_listener( handle_join_game, clientbound.play.JoinGamePacket) chunks = ChunksManager(mcdata) chunks.register(connection) chat = ChatManager() chat.register(connection) connection.connect() print('connected') app.run() if __name__ == '__main__': main()